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Cave Goblin Brute
Small humanoid (goblinoid), neutral evil
Armor Class 12 (leather armor)
Hit Points 31 (7d6 + 7)
Speed 30 .
STR DEX CON INT WIS CHA
13 (+1) 12 (+1) 13 (+1) 6 (−2) 6 (−2) 8 (−1)
Senses darkvision 120 ., passive Perception 8
Languages Goblin
Challenge 1/2 (100 XP)
Cavern Camou age. e cave goblin brute has advantage
on Dexterity (Stealth) checks while underground in caves
and caverns.
Cavern Stalker. e cave goblin brute can attempt to hide even
when only lightly obscured by dim light.
Hive Mind. e cave goblin brute gains a +1 bonus to its
Intelligence and Wisdom modi ers for each cave goblin within
40 . of it, up to a maximum of +5.
Sunlight Sensitivity. e cave goblin brute has disadvantage on
Sunlight Sensitivity. e cave goblin brute has disadvantage on
attack rolls and Wisdom (Perception) checks that rely on sight
attack rolls and Wisdom (Perception) checks that rely on sight
if it, the target of its attack, or what it is trying to perceive is in
if it, the target of its attack, or what it is trying to perceive is in
direct sunlight.
Surprise Attack. If the cave goblin brute surprises a creature and
If the cave goblin brute surprises a creature and
hits it with a weapon attack during the rst round of combat, the
hits it with a weapon attack during the rst round of combat, the
weapon deals an additional die of damage.
weapon deals an additional die of damage.
Actions
Multiattack. e cave goblin brute makes two jawbone e cave goblin brute makes two jawbone
club attacks.
Melee Weapon Attack: +3 to hit, reach 5 ., one
Jawbone Club. Melee Weapon Attack: +3 to hit, reach 5 ., one
target. Hit: 4 (1d6 + 1) bludgeoning damage.
target. Hit: 4 (1d6 + 1) bludgeoning damage.
Weapons, Armor & Itemseapons, Armor & Items
W
J
Jawbone club, leather armor, and roll a d12:awbone club, leather armor, and roll a d12:
d12 Item(s)
1–6 1d4 days' rations made of fungus paste and insect bits
1d4 days' rations made of fungus paste and insect bits
A trinket (p. 78rinket (p. 78rinket (
A t
7–9 A t
A trinket (p. 78) )
A tattered coin purse containing 14 (4d6) cp
10–11 A tattered coin purse containing 14 (4d6) cp
12 A potion of hill giant strength
potion of hill giant strength
act as a defensive force for patrols and
Brutes act as a defensive force for patrols and
foraging, protecting lesser cave goblins as they gather
foraging, protecting lesser cave goblins as they gather
tribute. eir physiology is incredibly varied, with
tribute. eir physiology is incredibly varied, with
muscle groups developing and enlarging seemingly at
muscle groups developing and enlarging seemingly at
random during their growth cycle.
random during their growth cycle.
74
Chapter 3: Goblins

