Page 179 - Curse of Strahd_Neat
P. 179

Wl3.  BACK  STAIRCASE                             Characters who have a light source can see brown mold
                                                             covering the walls, floor, and ceiling around the archway
                                                             and the cave beyond. Growing throughout this area,
             Thick moss covers the walls of this underground stair­  keeping the wine cellar cool, are ten patches of brown
             case. At the foot of the steps is a landing with an arched   mold (see "Dungeon Hazards" in chapter 5, "Adventure
             wooden door set into the north wall.            Environments," of the Dungeon Master's Guide). The
                                                             characters are safe from the mold as long as they keep
                                                             their distance.
            This staircase connects areas WlO and Wl4.
                                                             Wl6.  LOADING WINCH
           Wl4. WINE CELLAR
           In the winery's heyday, the wine cellar was packed with   This room has a wooden floor with a ten-foot-square
            barrels awaiting shipment, but those days are long gone.   hole cut into the middle of it. Looming over the hole
                                                               is a wooden winch. Perched atop it is a man with wild
             Wooden pillars and beams support the ten-foot-high ceil­  hair, rotted teeth, and skin painted red with blood. He
             ing of this ice-cold cellar, which is split in two by a five­  waves a gnarled staff made from a black branch and bab­
             foot-thick brick wall. A thin mist covers the floor. Each   bles at you.
             half of the cellar features an eight-foot tall wooden parti­
             tion that doubles as a wine rack. The western rack stands
                                                             The man is a druid (NE male human) who fights only
             empty, but the eastern one is half filled with wine bottles.
                                                             if cornered. Otherwise, he tries to flee by dropping onto
                                                             the wagon in the loading dock (area W2). He then looks
                                                             for a place in the winery to hide. A character who un­
            Unless they have been drawn outside, five needle
            blights and one druid (NE male human) lurk in the   derstands Druidic can translate the his words: "Nature
            eastern portion of the cellar. If they are here when the   bows to my every whim, for I have the vampire's staff!"
            characters enter that part of the cellar, read:    A secret door in the north corner of the west wall can
                                                             be pulled open to reveal a bedroom (area Wl 7).

             Something moves behind the eastern wine rack. Through ,   'TREASURE
             the holes, you glimpse a half dozen humanoid figures,   The druid wields a Gulthias staff(see appendix C),
             one with a full rack of antlers. You hear a gravelly voice   which can be used to destroy the blights in the winery.
             mutter the words of a spell.                    Wl 7. MASTER  BEDROOM

                                                             This bedroom normally belongs to Davian Martikov but
            On his first turn, from.behind the wine rack, the druid   is currently being used by his daughter, Stefania, and
            casts a thunderwave spell, which shatters ld20 + 10 of   son-in-law, Dag, while they raise their baby daughter.
            the wine bottles as it resounds throughout the cellar.
            The druid then orders the needle blights to attack.   This room contains a four-poster bed, its headboard
             The cellar gets markedly colder the closer one gets to
            the north wall. Against that wall in the eastern portion   carved in the likeness of a giant raven. A soft black rug
            of the cellar rest three frosty barrels containing Purple   covers the floor between the bed and the door. In the cor­
            Grapemash No. 3, a fact that is emblazoned on each bar­  ners of the south wall stand two slender wardrobes with
            rel's side. A single bottle of Purple Grapemash No. 3 lies   a tapestry of a church hanging on the wall between them.
            on the flagstone floor in the western half of the cellar.   Beneath the tapestry sits a handsomely carved rocking
             The wine rack in the eastern half of the cellar holds
            forty bottles, the labels of which show that the wine is   cradle. To the north, under a window, is a plain desk and
            the winery's Red Dragon Crush ..                   chair. Other furnishings include a wooden chest and a
             A secret door between the two halves of the wine   freestanding mirror in a wooden frame.
            cellar can be pushed open to teveal-a:fre�zi��-cold pas 0
            sageway (area W lS):  . :></;·I:�;/::)._::··.:: '· · ···.  One of the wardrobes cdntii�s-.St�f�nia;; clothes:· and,
                                                                                0
                             •
            Wl5.  BROWN. M:q.Lp (;:/ '-.;: .· ·              the other contains Dag's. Jhe d�sk'h�lds manifests re­
                                                             cording wine shipments f�r thei>a!?t cenl�'tfAcursory
                                         ·- '  ·,  -�
           If the charact;rs o�eh the s_ecret"dom';"r��d:    examination of recent records reve�is tfia"t almost all
                                      ...
                                                             shipments are made to th�·f6:now1hg-locatiorts:,
                                                                                     .
                                                                                        '
                                                                                             '  . .
             It takes some effort to push open the secret door, and   "BV" (the Blood o' the,Vin� tav'ern in. the village
             you are greeted by a blast of cold air. A dark tunnel   of Barovia)   ·   ·  ·  ·  ·  ·   · ·
             stretches for fifteen feet, ending at an archway beyond   • "BW" (the Blue Water Inn in. the town of Vallaki)
             which lies a shallow cave.                      • · "K" (l\rez.k) . .   ·
                                                               "VISTANT"/··•·
            CHAPTER 12  I  THE  WIZARD  OF WINES
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