Page 180 - Curse of Strahd_Neat
P. 180

Characters who check the oldest records also find en­  The cupboard holds dishware and eating utensils.
     tries for "S" (Strahd).                           The pantry holds cooking ingredients and the win­
       The wooden chest is locked, and the key is hidden in   ery's stores.
     a compartment in one of the bedposts. A character who
     searches the bed notices that a knob on one of the bed­  Wl9.  SLEEPING   UARTERS
     posts is loose and can be removed, revealing the com­
     partment inside. The contents of the chest are described
     in the "Treasure" section below.                  I Two pairs of bunk beds occupy this room. Against the   I
       A secret door in the north corner of the east wall can   west wall rest four identical footlockers.
     be pushed open to gain access to the loading winch
     (area W16).
                                                       Davian, Adrian, and Elvir sleep in the westernmost
     TREASURE                                          room. Claudiu and his two younger brothers sleep in the
     Inside the chest are 50 gp, 270 ep (each electrum coin   easternmost room, where a few toys are scattered about.
     stamped with the profiled visage of Strahd von Za­  One of the toys seems to resemble a child's wooden
     rovich), and 350 sp. A secret compartment in the lid can   rocking horse, except that the horse is black with wild
     be found with a successful DC 15 Wisdom (Perception)   eyes and has painted orange flames where its mane, tail,
     check. It holds a gold locket (worth 25 gp) containing   and hooves should be. Carved into the wooden night­
     a painted portrait of a beautiful woman (Davian's de­  mare is the name "Beucephalus" and, in smaller letter­
     ceased wife, Angelika), as well as a pouch containing   ing, the slogan "Is No Fun, Is No Blinsky!"
     five 50 gp gemstones.                              The footlockers contain clothing and personal belong­
                                                       ings, but nothing of value.
     Wl8.  KITCHEN AND  DINING  ROOM
                                                       W20.  PRINTING  PRESS
                                                       The door to this room hangs open.
      This room contains a rectangular table surrounded by
       eight chairs, an L-shaped cupboard, and a floor-to-ceiling
       closet pantry. Next to the pantry is a small iron stove.   In this chamber are a desk, a chair, a tall wooden cabi­
                                                        net, and a strange contraption that takes up most of the
                                                        northern end of the room.


                                                       Two vine blights and one druid (NE female human) are
                                                       in the room unless they have been drawn elsewhere, If
                                                       they are here, read:

                                                        Three creatures are here. One appears human but is so
                                                        caked with dirt and mud that it's hard to know for sure.
                                                        Her hair is full of twigs, and her face is hidden behind a
                                                        veil of moss. She is rooting through the contents of the
                                                        cabinet and haphazardly tossing them onto the floor.  Be­
                                                        hind her stand two creatures made entirely of dead vines.

                                                       The druid and the vine blights fight to the death.
                                                        Inside the cabinet is a key hanging on a loop of twine.
                                                       The key unlocks the padlock on the sliding doors be­
                                                       tween the veranda (area W5) and the fermentation vats
                                                       (area W9).
                                                        The contraption standing near the north wall is a
                                                       printing press, which Davian Martikov uses to make
                                                       wine bottle labels. The ink is made from wine and
                                                       stored in bottles in the cabinet, along with pieces of
                                                       parchment and jars of glue.
                                                       SPECIAL EVENTS
                                                       You can use one.or both of the following special events
                                                       after the characters have rid the winery of its cur-
                                                       rent menace.




                                                                       CHAPTER 12  I  THE  WIZARD  OF WINES
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