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I always prepare a short story that provides a context

              for research. It lets subjects use their empathy and kind

              of role play (like in an old-fashioned RPG). Thanks to

              the context, people soak up the research and the whole

              situation is closer to real-life.




              For example, in the last research we did at UXPin, we

              provided a brief from a client and a story out of a UX

              freelancer’s life. It helped our subjects stay on the right

              track and feel the pain of the problem they were trying

              to solve.




              The results of the research were stunning.




              get your gear ready




              The one thing that’s surprisingly easy to break during

              guerrilla usability testing is your gear. Here’s my

              short checklist, originating from my personal list of

              shameful mistakes:




               •  Always check your screen recorder before the

                   session (recently, I didn’t notice that Silverback -




















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