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2o. TROGLODYTES' TROVE                             Secret  Door. The north wall contains a secret door that
            This cave features natural shelves lined with the skulls   swivels on a central axis. The secret door can be seen
            of the troglodytes' former leaders.                 automatically from inside the tunnel.
              Treasure. Piled on the floor in plain view is the trog-  If  the characters watch to see how the battle plays out
            lodytes' wealth: 920 gp, a silvered longsword, and three   between the troglodytes and the troll, assume that one
            amethyst orbs (750 gp each).                       troglodyte dies each round, while the troll's hit points
                                                               do not decrease thanks to its Regeneration trait. If  the
            3.  H UNGRY  G NOME                                characters come to the troglodytes' aid, the fearful trog-
            Corpses. Eight drow corpses are splayed like rag dolls   lodytes disengage from combat on their next turn, flee
              across the floor of this 10-foot-high cavern.    through the secret door, and retreat to area 7a, leaving
            Troll in Gnome Form. A naked, hairless, gray-skinned   the characters to deal with the troll on their own.
              deep gnome is gnawing on one of the corpses. (The   The mutated troll has an extra pair of arms sprouting
              gnome is really a troll named Xlorp, transformed by   from its chest and a fifth arm growing out of its back.
              the runes in area 11 b.)                         The troll has made a successful saving throw against
                                                               the stench of the troglodytes. It has the statistics of a
              In its current form, the troll has the statistics of  an   normal troll, with these changes:
            unarmored (AC 12), chaotic evil deep gnome (svirfneb-
            lin) that speaks only Giant. Casting a successful dispel   •  It has 44 hit points when the characters first arrive.
            magic spell (DC 19) on the troll causes it to revert to   •  It makes an additional three claw attacks as part of  its
            its normal form. Xlorp also reverts to its normal form   Multiattack action.
            when its gnome form is reduced to 0 hit points. It has   In its wounded state, the troll has a challenge rating of
            full hit points in its troll form, but any excess damage   6 (2,300 XP). If  it regains all its hit points, its challenge
            from the attack that caused it to revert is carried over to   rating becomes 8 (3,900 XP).
            that form.
              Xlorp follows the characters around if they give it   6. P IERCER  CAVERN
            food. It fights alongside the party, as long as it remains
            happy and fed. If  Xlorp is mistreated in any way, it goes   This cavern is filled with stalactites and stalagmites,
                                                               and hidden among the stalactites are twenty-six
            berserk and attacks everyone.                      piercers . A piercer drops onto any creature that ends its
              The drow were killed by the behir. A character who
            examines the bodies and succeeds on a DC 10 Wisdom   turn in the cave, until all the piercers have dropped.
            (Medicine) check reveals that four drow are covered in   North of the cavern is a 30-foot-deep, yawning pit with
            burn marks consistent with lightning strikes, three were   nothing in it. Beyond this pit lies area 5.
            torn to pieces by large claws, and one was crushed to   7.  TROGLODYTE LAIR
            death (a victim of  the behir's coils).
                                                               The last free clan of troglodytes inhabits these caves.
            4. L OATH SO ME LIMBS                              Its members live in equal fear of the behir, the trolls,
                                                               and the drow. Adventurers are perceived as  just another
            Rock Formations. Stalactites and stalagmites fill
                                                               threat until they prove otherwise. Characters who don't
              this area.
            Warty Limbs. Six severed troll limbs (five arms and one   speak Troglodyte and don't have access to a tongues
              leg) and a decapitated troll head lie in pools of  dark,   spell or similar magic can use gestures, pictures, or
                                                               other crude methods to communicate with the troglo-
              sticky blood across the floor.
            Bloody Trail. A trail of large, bloody claw marks mean-  dytes on a rudimentary level. Getting a message across
              ders around the stalactites on the ceiling, then exits to   in this way requires a successful DC 15 Charisma (Per-
              the southwest.                                   formance) check.
              When the characters pass through this area, the limbs   7A.  BATTLE-READY TROGLODYTES
            twitch as they come to life and attack, as described in   Ceiling. Stalactites dot the ceiling, which runs from 30
            the "Variant: Loathsome Limbs" sidebar in the "Troll"   feet high in the north to 50 feet high in the south.
            entry in the Monster Manual. Any character who suc-  Floor. This cavern has a muddy, uneven floor.
            ceeds on a DC 10 Wisdom (Medicine) check can identify   Troglodytes. Eighteen adult troglodytes take cover
            the body parts as belonging to three separate trolls,   behind a scattering of  stalagmites. (Add to this num-
            which were torn apart and partially devoured by the   ber any troglodytes that fled from area 5 or escaped
            behir. The tracks on the ceiling belong to the behir and   from area 2.)
            fade out halfway to area 14.                       Ledge. A stone slope along the east side of the cave
                                                                rises up to a long ledge toward the south. The ledge
            5. T ROLLING THE TROGLODYT ES
                                                                is 20 feet above the cavern floor and has four tunnels
            Ceiling. This ceiling varies in height from 15 to 30 feet.   opening off it. A fiery glow spills out of the tunnel that
            Battle. A five-armed troll is engaged in battle with six   leads to area 7d (see that area for details).
              troglodytes in the northwest part of the cave.   Secret Door. A secret door at the southwest corner of
            Pit. The southwest edge of the cave borders a 30-foot-  the cave swivels on a central axis. The secret door can
              deep, yawning pit with nothing in it.              be seen automatically from inside the tunnel.




            I EVEL 11  I TROGLODYTE  WARR~  NS
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