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29B. WRAITH THIS WAY                                Tanor'thal and Rross Hylarn) mounted on giant liz-
            This room is deathly cold and contains the following:   ards, five giant flying spiders (see below), and eight
                                                                troglodytes split1nto two groups of four.
            Undead. A wraith and three specters haunt the room.
                                                              River. Water pours in from the south, feeding a swift
             They attack all living creatures that enter.
                                                                river that winds northwest for several hundred yards
            Corpses. Lying on the dusty floor amid pieces of broken
                                                                before plunging into the Underdark. The river is 5
             furniture are three dead drow, their bodies shriveled.
                                                                feet deep but deepens to 10 feet as it exits the cavern.
            Fireplace. A massive fireplace dominates the east wall.
                                                                Fungi and moss grow on both riverbanks.
             (Its 5-foot-wide chimney climbs vertically for 30 feet,
                                                              Fungi. The soft, peaty floor gives rise to a fungi forest
             then ends abruptly, having caved in long ago.)
                                                                that includes 40-foot-tall zurkhwood mushrooms (as
            Portrait ofHalaster. Hanging crookedly above the
                                                                well as the occasional stump).
             fireplace is a 7-foot-tall, 5-foot-wide framed portrait
             showing the back of Ha  laster's head: a mass of gray   The drow treat their lizard mounts as prized pets.
             hair (see "Painting Trap" below).                These docile reptiles have saddles, reins, stirrups, sad-
                                                              dlebags, and the Spider Climb trait (see the "Variant:
             The wraith is all that remains of  an evil adventurer
                                                              Giant Lizard Traits" sidebar in appendix A of the Mon-
            who was disintegrated by Halaster in this room long
                                                              ster Manual).
            ago. It speaks Common and Undercommon but doesn't
                                                                The flying spiders are giant spiders that have wings
            have much to say to the living.
                                                              and a flying speed of 40 feet. They zip around the
             The wraith killed the three drow (two females and one
                                                              cavern and build web nests in the caps of zurkhwood
            male) and turned their spirits into specters. Each drow
                                                              mushrooms.
            corpse wears a chain shirt, clutches a shortsword, and
                                                                The drow cut down zurkhwood when they need to
            packs a hand crossbow with ld20 bolts.
                                                              build furniture or rafts, while gardens of barrelstalk
             Painting Trap. A detect magic spell reveals an aura
                                                              and trillimac provide food, water, and parchment (see
           of necromancy magic around the painting. If  anyone
                                                              "Fungi," page 59, for more information on barrel-
            straightens the picture or otherwise tampers with it, the
                                                              stalk, trillimac, and zurkhwood).
           image of Halaster magically turns, revealing a withered
                                                                The stinky troglodytes answer to Gorzil in area 30b.
           skull face wearing a grin so horrifying that any creature
                                                              They wear breastplates and wield longswords (see "Gor-
           looking at it must make a DC 15 Constitution saving
                                                              zil's Gang," page 136).
            throw; on a failed save, the creature drops to 0 hit points
           and is dying. After revealing its ghastly visage, the skull-
                                                              30B. HIGH LEDGE
           faced Halaster then turns back around so that only its
                                                              This ledge is 40 feet higher than the floor of  area 30a. A
           hair is visible once more. Once this trap triggers, the
                                                              staircase carved into the north wall climbs to area llf.
           painting becomes nonmagical and harmless.
                                                                Stationed atop the ledge is a drow mage named
                                                              Nhilisstra Argonrae, who commands a force of  seven
           29C.  COLLAPSED TUNNEL
                                                              drow (two females named Vliss and Yereth, and five
           This tunnel connected to area 23 before earth tremors
                                                              males named Chabbris, Dulorrn, Fral, Helxryn, and
           triggered a collapse. Characters who search the rubble
                                                              Tra'zorrl) and six troglodytes, including the troglodyte
           at the end of the tunnel find a mostly buried dwarf  skele-
                                                              leader, Gorzil (who has 20 hit points). Gorzil hates
           ton with shiny gauntlets and a rusty warhammer.
                                                              Nhilisstra and tries to kill her if he thinks he can get
             Treasure. The dwarf  was an adventurer who was
                                                              away with it. The troglodytes wear breastplates and
           killed when the ceiling collapsed on her over a hundred
                                                              wield longswords (see "Gorzil's Gang," page 136).
           years ago. Her gauntlets have no dents and show no
                                                                Nhilisstra is charged with defending the ledge against
           signs of corrosion. An identify spell or similar magic re-
                                                              incursions by Muiral, but she also helps defend the main
           veals that they are  gauntlets of  ogre power.
                                                              cavern if it comes under attack. If  that happens, she
                                                              sends the troglodytes into melee combat while she and
           30. NATURAL CAVERN
                                                              the drow attack at range.
                                   ~~~~~~~~
           House Auvryndar keeps a large force stationed here in
           case the forces of House Freth launch an attack from
                                                              AFTERMATH
           level 11. This cavern provides most of the food that sus-
                                                              If  Muiral survives and the forces of House Auvryndar
           tains House Auvryndar's troops, making it vital to the
                                                              are routed, he animates the corpses of any dead drow
           house's survival in Undermountain.
                                                              and troglodytes he finds, then scatters these zombies
             The main cavern (area 30a) has a 40-foot-high ledge
                                                              and ghouls throughout the level.
           to the north (area 30b) with a secret staircase con-
                                                               As tong as Vlonwelv lives, House Auvryndar con-
           necting them.
                                                              tinues to gain footholds throughout Undermountain.
           30A.  MAIN CAVERN                                  Vlonwelv's death, on the other hand, throws House
                                                              Auvryndar into chaos as allied houses withdraw their
           Roof. The cavern's roof is 80 feet high and festooned
                                                              support and align with House Freth. After securing level
             with dripping stalactites.
                                                              11, House Freth begins a slow, steady push into Muiral's
           Monsters. Patrolling the cavern are four drow elite
                                                              Gauntlet, putting Muiral and visiting adventurers at
             warriors (two females named Mizreen Abbath and
                                                              odds with the drow once more.
             Shynzal Tlin'orzza, and two males named K'yorl
           LEVEL 10 I MUIRAL'S GAUNTLET
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