Page 156 - Waterdeep - Dungeon of the Mad Mage_Neat
P. 156

The troglodytes are bracing for another drow attack   7H. BLESSED LAOGZED
             from the north. The clan's current leader is a troglodyte   This dank cave contains a 5-foot-tall, 8-foot-diameter
            with 20 hit points named Kol'daan. He carries a wooden   mud sculpture of a loathsome creature that combines
            sparring sword and can replace each of his claw attacks   the features of a demonic toad and a lizard. Any char-
            with a sword attack, dealing 4 (ld4 + 2) bludgeoning   acter who has an appropriate background or who suc-
            damage on a hit. Whether in battle or negotiations,   ceeds on a DC 15 Intelligence (Religion) check knows
            Kol'daan is prone to striking heroic poses with his spar-  that the sculpture represents the demon-god Laogzed,
             ring sword and giving inspiring speeches in Troglodyte.   worshiped by many troglodytes.
                                                                 Treasure. Smashing open the mud sculpture of  Laog-
            7B.  BATTLEGROUND
                                                               zed reveals fifty malachite gemstones (10 gp each).
            The floor of this damp cavern is littered with the corpses
            of twenty-one troglodytes and nine drow, all surrounded   8. I LLUSORY FRONT LINE
            by pools of sticky blood and in different stages of  decay            ~~~~~~~~~~~~
            (suggesting that more than one battle occurred here).   The drow of  House Freth have learned the hard way that
            The troglodytes were felled by drow weapons, while the   the troglodytes in area 7 are too hardy and stubborn
            drow were torn to pieces by the troglodytes' teeth and   to be easily conquered. A male drow mage named Ori
                                                               Telenna has been tasked with holding these caves until
            claws. Some of the drow corpses are half  eaten.
                                                               reinforcements arrive. Using the resources at his dis-
            7c. WOUNDED TROGLODYTES                            posal, Ori has created illusions designed to discourage
            Four adult troglodytes occupy this side cave. One trog-  the troglodytes from entering this area. As part of  this
            lodyte is at full health and guards the other three, which   tactic, he has the hallucinatory terrain spell prepared
            are wounded (each has ld6 hit points remaining). If   instead of Evard's black tentacles, seeming instead of
            the characters offer magical healing to all the wounded   cloudkil/, and rope trick instead of  alter self.
            troglodytes and word of the deed gets around, they gain
                                                               8A. FALSE IMPASSE
            advantage on subsequent Charisma checks made to in-
                                                               Thanks to Orl's ha/lucinatory terrain spell, this 20-foot-
            fluence any troglodytes throughout area 7.
                                                               high cavern appears to be filled from wall to wall with
            7D.  FIRE BEETLE FARM                              a pool of bubbling acid. The caustic scent of the acid
            A fiery glow emanates from this cavern. Six giant fire   seems real to any creature that approaches this area,
            beetles live here, watched over by a troglodyte with a   but contact with the acid deals no damage. The illusion
            10-foot pole. Since being trapped by the drow, the trog-  can be removed with a successful dispel magic spell
            lodyte clan has taken to raising the beetles for food.   (DC 14). Ori refreshes the spell each day.
            7E.  HALASTER FORMATION                            8B. FALSE CAMP
            Centuries of dripping sediment have created a rock for-  Ori has created a false camp inside a 30-foot-square
            mation on the back wall of  this cavern that resembles   area in the middle of this rubble-strewn cavern. The
            the face of  Ha  laster Blackcloak. The troglodytes have   camp appears to be a quiet gathering of nine well-armed
            left small offerings around the formation, including a   drow wizards and warriors, who are communicating
            half dozen balls of bat guano, a garland of  drow intes-  with one another using sign language. In truth, the drow
            tines, and a muddy dagger with a curved blade.     are nine troglodyte zombies created using animate dead
              Treasure. The muddy dagger is a dagger of venom.   and disguised with a seeming spell.
            The troglodytes are unaware of its magical nature.
                                                               Be.  ORL's CAVE
            7F. TROGLODYTE NURSERY                             Water. Fresh water trickles into this cave from cracks
            Four adult troglodytes look after twenty-two troglodyte   in the dead-end tunnels to the west, forming a 5-foot-
            young (Small noncombatants) in this area. Two of the   deep pool over much of the floor.
            adults stand guard in the front cave; the other two feed   Encampment. A rough camp is set up in an alcove to
            and play with the young troglodytes in the rear cave.   the southeast.
                                                                The alcove holds a blanket, a cask of mushroom wine,
            7G.  CHIEFTAIN'S CAVE
                                                               and a satchel made of  spider silk that contains 10 days
            The last troglodyte chieftain was killed by drow some
            time ago, leaving Kol'daan in charge. Lurking in the   of  rations and Orl's spellbook (see "Treasure" below).
                                                               Ori spends most of  his time here, but he listens for trou-
            chieftain's cave are three toothless old troglodytes ,
            each with 8 hit points remaining and no bite attack.   ble and slips out every once in a while to check area 8b.
            These evil troglodytes served as the former chieftain's   Orl's orders don't include fighting troglodytes or
            advisors. Kol'daan thinks they're weak and wants noth-  well-armed adventurers singlehandedly. If  he discovers
            ing to do with them. They fight only in self-defense, and   any creatures approaching, he casts a rope trick spell,
            each has a challenge rating of 1/8 (25 XP).        climbs into the extradimensional space created by the
                                                               spell, and pulls up the rope. He hides this way for 10
              Secret Door. A secret door stands in the northwest
            wall of  this cavern. The old troglodytes won't divulge   minutes before poking his head out to see if the intrud-
            the secret door's location, and they spit insults at anyone   ers have left. If  he doesn't have time to hide in this man-
                                                               ner, he casts a greater invisibility spell on himself and
            who dares to open it.
                                                               retreats to area 9b.

                                                                                  LEVEL I I  I TROGLODYTE WARRENS
   151   152   153   154   155   156   157   158   159   160   161