Page 171 - Waterdeep - Dungeon of the Mad Mage_Neat
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Auvryndar and the conquest of Undermountain. A string   Shrine of Lo/th. This shrine resembles a 6-foot-tall
           of military defeats has left Erelal in no mood to enter-  cage of polished silver webbing with delicate hinged
           tain visitors, and her brother has yet to make good on   doors. The silver cage is fused to the wall and can't be
           his promise to enslave the minotaurs of the Maze Level.   detached from it. Inside the cage is a 3-foot-tall obsidian
           Visitors who have business or grievances with Erelal   statue of Lolth in her drow form. The statue is smeared
           are dealt with as quickly as possible. Those who come   with sacrificial blood, and a blood-caked obsidian dag-
           to her with frivolous affairs are scolded, threatened, and   ger rests at the statue's feet.
           sent away with a stern warning not to trouble her again.   Any creature that removes the statue from the shrine
             If she is threatened, Erelal tries to summon a yochlol   immediately contracts a disease called slimy doom.
           demon to defend her. If the shrine of Lolth in this cham-  The disease lasts for 7 days or until cured with a lesser
           ber is intact, the demon summoning has a 90 percent   restoration spell or similar magic. A creature afflicted
           chance of success. Erelal then hinders her enemies with   with slimy doom begins to bleed uncontrollably, and has
           a darkness spell before taking the safest exit. Giant spi-  disadvantage on Constitution checks and Constitution
           ders that she summons with the conjure animals spell   saving throws. In addition, whenever the creature takes
           use their blindsight to target enemies that are engulfed   damage, it is stunned until the end of its next turn.
           in magical darkness. If her defeat is inevitable and es-  Treasure. Erelal wears a platinum web necklace with
           cape proves impossible, Erelal makes whatever conces-  tiny black crystal spiders dangling from it (2,500 gp).
           sions she must to save herself and her unborn child.   The statue of Lolth weighs 250 pounds and is worth
             Erelal's older brother is clad in a long gray robe with   2,500 gp as an art object. The obsidian dagger at the
           black, web-like tracery. Drivvin has convinced his sister   shrine is worth 250 gp.
           that he has the power to enslave the minotaurs, which   The delicate crystal decanter in the wine cabinet is
           would enable House Freth to defeat the forces of House   worth 250 gp, but it shatters easily.
           Auvryndar and secure its power in Undermountain.    Drivvin wears an iron ring that serves as the control
           But, having realized that he can't summon a goristro   ring for the iron spider in area 12b.
           demon alone, the archmage understands that accepting
           Halaster's offer and his promise of assistance is the   AFTERMATH
           only way his plan will succeed. Drivvin knows that if he
                                                              If the characters fail to defeat Drivvin Freth, the drow
           leaves his sister to become Halaster's apprentice- even
                                                              archmage agrees to serve Halaster as an apprentice in
           though that act is ultimately for her own gain-he will
                                                              exchange for the Mad Mage's help in summoning and
           be cast out from his family. Drivvin is looking for the
           right time to break the news to his sister, whose recent   binding a goristro. The summoning ritual takes 30 days
           defeats at the hands of House Auvryndar have made her   to prepare, and it is performed by Drivvin and Halaster
           despondent.                                        in the courtyard of the drow fortress.
                                                               When the demon appears, Halaster traps it in a 5,000
             Drivvin is a drow archmage, with these changes:
                                                              gp ruby and gives the gemstone to Drivvin. Under the
           •  He is neutral evil.                             cloak of an invisibility spell, Drivvin takes the gem
           •  He has these racial traits: He speaks Abyssal, Com-  to area 8a and breaks it, releasing the goristro there.
             mon, Dwarvish, Elvish, Goblin, and Undercommon.   Mistaking the demon for an emissary of Baphomet,
             He has advantage on saving throws against being   the minotaurs watch as it devours the carrion in area
            charmed, and magic can't put him to sleep. He has   8a. When it has no more carrion to feed on, it begins
            darkvision out to a range of 120 feet. He can innately   devouring whatever it can kill. Once its hunger is satis-
            cast dancing lights at will, and can cast darkness,   fied, the demon sends its new minotaur lackeys to kill
             faerie fire, and levitate (self only) each once per day.   everything on level 11 and bring it more food to eat. The
             His spellcasting ability is Charisma (spell save DC   goristro considers any drow wearing the insignia of
             15). While in sunlight, he has disadvantage on attack   House Freth to be its ally, and orders its minotaurs to go
             rolls, as well as on Wisdom (Perception) checks that   forth and slay all other creatures.
             rely on sight.                                    If Erelal Freth survives, she gives birth to her eighth
           •  He has cast mind blank on himself.              daughter, Amalica, and continues to wage war against
           •  Once per day as an action, Drivvin can summon a   House Auvryndar and its allies. Amalica's birth is
            demon that has a challenge rating of 6 or lower. The   viewed as a sign of Lolth's favor, renewing House
            summoned demon appears in an unoccupied space     Freth's resolve and turning the tide in its favor. Several
            within 60 feet of him, acts as his ally, and can't sum-  houses formerly allied with House Auvryndar switch
             mon other demons. The summoned demon remains    sides and send emissaries to Erelal with gifts for her
             until Drivvin dismisses it as an action or until the de-  blessed newborn.
             mon is reduced to 0 hit points.                   If Erelal and Drivvin perish, House Freth's allies aban-
            If a fight breaks out here, Drivvin uses his first action   don the house out of fear that Lolth has forsaken them.
           in combat to cast time stop. He uses the extra time   Without these allies, House Freth becomes too weak
           granted by the spell to summon a barlgura and cast fire   to defend itself against even its minotaur neighbors.
           shield on himself, as well as mage armor and stoneskin   The survivors hole up in the fortress while envoys are
           if  he hasn't done so already. Drivvin fights to the finish   dispatched to the Underdark to secure reinforcements.
           to defend his sister.                             Those reinforcements won't arrive in time if Vlonwelv
                                                             Auvryndar (see level 10) has her way.



           LEVEL 12 I MAZE LEV.EL
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