Page 172 - Waterdeep - Dungeon of the Mad Mage_Neat
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NOWN AS THE METAL MACE, T ROBRIAND      commands it to do otherwise, the worm tirelessly moves
                        specializes in the manufacture of metal   through well-worn tunnels and trenches. It mindlessly
                        constructs. This level serves as his    attacks anything that gets in its way, and occasionally
                        workshop, testing ground, and junkyard.   ventures up to level 12 or down to level 14. Characters
                        Trobriand himself is an infrequent visitor,   hear it long before they see it.
                        preferring instead to remain close to his   The worm has a challenge rating of 16 (15,000 XP)
                        master, Halaster, on level 23. Trobriand's   and is a purple worm, with these changes:
                        Graveyard is designed for four 12th-level   •  The worm is a construct.
             characters. Those who overcome this level's challenges   •  It has immunity to poison and psychic damage, as
             should gain enough XP to reach 13th level.
                                                                 well as bludgeoning, piercing, and slashing damage
                                                                 from nonmagical attacks not made with adaman-
             WHAT DWELLS H ERE?                                   tine weapons.
             Trobriand's magical constructs populate this level.   •  It has immunity to exhaustion and the blinded,
             Among them lives a gnome named Zox Clammersham.     charmed, deafened, frightened, paralyzed, petrified,
             Hobgoblins from level 14 sneak into Trobriand's Grave-  poisoned, and prone conditions.
             yard, eager to steal scrap metal for their fire giant over-  •  The worm regains 10 hit points at the start of  each of
             lords and also hoping to get their hands on the ring Zox   its turns if it has at least 1 hit point.
             uses to command many of the dungeon's constructs.   •  Replace its Multiattack and Bite action options with
                                                                  the options described below.
             S CALADA R                                         Multiattack. The worm makes two attacks: one with its grind-
             Foremost among the constructs that occupy Trobriand's   ing jaws and one with its stinger.
             Graveyard are the scaladar (see appendix A). Resem-  Crindingjaws.  Melee Weapon Attack: +9 to hit, reach 10 ft., one
             bling massive scorpions with crushing claws and elec-  target. Hit: 22 (3d8 + 9) slashing damage.
             trified stingers, scaladar act autonomously until forced
             to obey the commands of  a creature that wears one of   Zox C LAMMERSHAM
             Trobriand's metal control rings.
                                                                A clever rock gnome, Zox Clammersham is the sole
             BORE WORM                                          survivor of  his former party's failed Undermountain
                                                                expedition. Since the demise of his friends, Zox has
             Trobriand modeled this 100-foot-long, IS-foot-diameter   managed to secure a ring that allows him to command
             drilling machine after a purple worm. Unless Trobriand


                                                                                 LEVEL 13 I TROBRIAND'S GRAVEYARD
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