Page 157 - Xanathar's Guide To Everything
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Fwo GREATER STEED
FIND GREATER STEED FLAME ARROWS
4t'h'1eve] conjuration 3rd—Ieve1 transmutation
Casting Time: 10 minutes Casting Time: 1 action
Range: 30 feet Range: Touch
Components: V, S Components: V, S
Duration: Instantaneous Duration: Concentration, up to 1 hour
You summon a spirit that assumes the form of a loyal, You touch a quiver containing arrows or bolts. When a
majestic mount. Appearing in an unoccupied space target is hit by a ranged weapon attack using a piece of
within range, the spirit takes on a form you choose: a ammunition drawn from the quiver, the target takes an
griffon, a pegasus, a peryton, a dire wolf, a rhinoceros, extra 1(16 fire damage. The spell’s magic ends on a piece
or a saber—toothed tiger. The creature has the statistics of ammunition when it hits or misses, and the spell ends
provided in the Monster Manual for the chosen form, when twelve pieces of ammunition have been drawn
though it is a celestial, a fey, or a fiend (your choice) from the quiver.
instead of its normal creature type. Additionally, if it At Higher Levels. When you cast this spell using a
has an Intelligence score of 5 or lower, its Intelligence spell slot of 4th level or higher, the number of pieces of
becomes 6, and it gains the ability to understand one ammunition you can affect with this spell increases by
language of your choice that you speak. two for each slot level above 3rd.
You control the mount in combat. While the mount is FROSTBITE
within 1 mile of you, you can communicate with it te1e~
pathically. While mounted on it, you can make any spell Evocation cantrip
you cast that targets only you also target the mount. Casting Time: 1 action
The mount disappears temporarily when it drops to 0 Range: 60 feet
hit points or when you dismiss it as an action. Casting Components: V, 8
this spell again re—summons the bonded mount, with all Duration: Instantaneous
its hit points restored and any conditions removed. You cause numbing frost to form on one creature that
You can’t have more than one mount bonded by this you can see within range. The target must make a
spell or find steed at the same time. As an action, you Constitution saving throw. On a failed save, the target
can release a mount from its bond, causing it to disap- takes 1d6 cold damage, and it has disadvantage on the
pear permanently. next weapon attack roll it makes before the end of its
Whenever the mount disappears, it leaves behind any next turn.
objects it was wearing or carrying.

