Page 185 - Tomb of Annihilation
P. 185

76. ThIAL OF THE OCTAGON                            If  a character in the room reads the entire nursery
                                                             rhyme beginning with the first line on page 1 and end-
           Carved into the door of  this room is an octagon. When   ing with the last line on page 8, or if the compartment in
           the characters open the door, read:
                                                             the lectern is opened improperly, the ceiling fan begins
                                                             to twirl as a reverse gravity spell activates within the
            The ceiling of  this plaster-walled room is fifteen feet high.   room. The lectern is the only fixed object in the room.
            A  leather-backed tome rests open atop a wooden lectern   Any creature within reach of  it can, with a successful
                                                             DC 17 Dexterity saving throw, grab the lectern and
            bolted to the floor. Set into the wall behind the lectern
                                                             avoid falling upward. A creature that can't grab the lec-
            are eight human skeletons, arranged so that they appear
                                                             tern or isn't secured in some other way "falls" upward
            to be falling and screaming.                     through the fake plaster ceiling into the rotating blades
                                                             of the fan, taking 44 (8dl0) slashing damage. The
                                                             creature takes that damage again each time it starts its
           The skeletons are inanimate remains embedded into the
           plastered walls. The lectern is held in place by four bolts   turn on the ceiling. The reverse gravity effect lasts for
           set deep into the floor and is impervious to damage,   1 minute, after which creatures on the ceiling fall back
           spells. and attempts to move it. The book's covers are   down to the floor 20 feet below. Once the spell ends, the
           secured to the lectern with sovereign glue, preventing   ceiling fan stops twirling. The trap does not reset.
           it from being easily removed. The eight-page book  con-  77. DEATH Gen's NURSERY
           tains an eight-line nursery rhyme written by the Sewn
           Sisters in Infernal, with each page bearing one line of   Opening the skeleton gate in area 71 reveals a 10-foot-
           the poem. The book is open to pages 4 and 5 when the   wide, 20-foot-long staircase of polished black marble
           characters first arrive.                          that descends to this area. When the characters reach
            Hidden in the leg of the lectern, on the side facing the   the bottom of  the stairs, read:
           east wall, is a secret compartment that can be found
           with a successful DC 10 Wisdom (Perception) check.   Crumbling balconies overlook a pool of  lava filling this
           If  the lines of  the nursery rhyme (see below) are read
           aloud in reverse order, starting with the last line and   triangular chamber, above which is suspended an enor-
           ending on the first, the doors of the secret compartment   mous crystal cylinder held in place by three adamantine
           open, revealing a brass lever inside. If  the lever is pulled,   struts. Wraithlike forms swirl inside the cylinder, and
           the octagon seal on the skeleton gate in area 71 rolls   otherworldly screams hang in the air.  Four long, writhing
           aside, revealing an octagonal keyhole behind it.   tentacles sprout from the cylinder's cap. A  shriveled
            The compartment can also be opened with a knock
          spell, or with a successful DC 20 Dexterity check made   monstrosity the size of  an elephant floats near the cylin-
           by a character using thieves' tools. Opening the com-  der. Its body is wet and malformed, its arms and legs are
           partment in either manner triggers the trap (see "Spider   atrophied, and its oversized head drips black goo. The
           F'an Trap" below).                                 creature is attached to the cylinder by a twisted umbili·
                                                              cal cord.
          NURSERY RHYME BOOK
          Any character  who understands the Infernal tongue can
          translate the hags' nursery rhyme as follows:     The cylindrical device is the Soulmonger. The mal-
          Page 1: Backward, backward, eight to one.         formed creature floating next to it is an atropal (see
          Page 2: S peak the rhyme until it's done.         appendix D), which feeds on the captured souls of  the
          Page 3: Keep the spider locked away.              dead. The atropal attacks any creature that threatens
          Page 4: See the lever, clear as day.              it or tries to damage its food source. If  the atropal dies,
          Page 5: Spin, spin, iron spider.                  Acererak arrives to take his revenge (see "Acererak's
          Page 6: Turn their flesh and bones to cider.      Revenge" below).
          Page 7: Speak the rhyme and meet  your fate.        The ceiling of the vault is 30  feet high, and the walls
          Page 8: Forward, forward, one to eight.           along the north balcony are lined with alcoves con·
                                                            taining piles of  skulls and bones- the remains of Old
          SPIDER FAN TRAP                                   Omuans and their minotaur protectors.
          Any character who inspects the floor of the room and
          succeeds on a DC 15 Wisdom (Perception) check no-  ADVICE FROM THE SPIRITS
          tices thin seams along the floor's perimeter that suggest   Any characters inhabited by trickster spirits receive ad·
          a pit below. The seams are meant to deceive adventurers   vice when entering this area:
          and make them wary of the floor, which doesn't actually   •  Fickle J'jin encourages her host to investigate the
          have a pit underneath it.                           mist-filled archway on the south balcony (see "Mist
            The real danger is the ceiling, which appears to be   Gate" below).
          smooth-cut stone but is actually thin plaster. Five feet   Adventurous Kubazan expects his host to make the
          above the false plaster ceiling is the room's true ceiling,   ultimate sacrifice and die in a blaze of glory.
          which has a bladed fan shaped like a giant iron spider   •  Kind Moa wants to free the souls trapped inside the
          mounted to it.                                     Soulmonger.



          CllAPTFR  'i I TOMB OF THE NIN[ CODS
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