Page 42 - Tomb of Annihilation
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MAP 2.2: ATM•-Z.  MUHl\HAH

             LOCATIONS IN CHULT                                folk retreated to the secluded lakes of this basin, where
                                                               they've kept hidden for a century.
             Map 2.1 depicts the Chultan peninsula with key loca-  When the sky is clear, the Heart of Ubtao can be
             tions marked. The same map appears on one side of the   seen floating above the marsh from up to 50 miles dis-
             poster map. The remainder of this chapter describes   tant (roll ld4 each day to determine how many hexes
             these key locations, which are presented in alphabetical   away it's visible through the mist and heat haze). See
             order for ease of reference.                      "Heart of Ubtao,'' page 58, for more information on
               If there's a particular site that you want the characters   this location.
             to discover and explore, you can move the site so that it
             falls along their path, and give it a new name if neces-  ATAAZ KAHAKLA
             sary. For example, the goblin village ofYellyark doesn't
                                                               The river canyon called Ataaz Kahakla ("Gorge of
             have to be in the location marked on your map. You can
                                                               Death") inspires wonder in most people who see it. The
             place it anywhere you want, or create another goblin
                                                               cliff waUs, which vary from 50 to 200 feet high, are lined
             village that has a similar configuration. Many other lo-
             cations described in this chapter are just as adaptable.   with row upon row of coral. It's all dead, but it retains its
             In addition to relocating a site, you can add or remove   rainbow colors, making the canyon into a breathtaking,
             monsters and traps to make it harder or easier.   pseudo-underwater seascape. Mixed in among the cor-
                                                               als are intact skeletons of plesiosaurs, giant sharks, and
             ALDANI BASIN                                      other sea creatures.
             The Soshenstar and Tath rivers flow out of this marshy   ATAAZ MUHAHAH
             upland basin, which is a popular feeding ground for di-  Shown in map 2.2, Ataaz Muhahah ("Laughing Gorge")
             nosaurs and swarms of biting insects. Tall plateaus and   is a gaping chasm crossed by an ancient stone span
             walls of dense foliage enclose the marsh.
                                                               called the Monkey Bridge. The structure got its name
               The basin is named after the aldani, a race of lobster-
                                                               from the monkeys that perch on its walls and hang by
             folk (see appendix D). Many Chultans recall childhood
                                                               their tails from its underside. The monkeys are a mix
             fables about the eerie Jobsterfolk that lived in the rivers
                                                               of living monkeys and ancient carvings that are part of
             and lakes of their homeland. No reliable witnesses have
                                                               the bridge. Most of the carvings have been damaged by
             reported an encounter with aldani in decades, so most
                                                               time, but the skilled artistry remains apparent.
             Chultans believe the aldani perished. In fact, the lobster·
                                                                 The living monkeys chatter and shriek continually,
                                                               and the gorge echoes with the sound of their cries.
                                                                                  CHAPTER 2  I THE LAND OF CHULT
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