Page 45 - Tomb of Annihilation
P. 45

MAP 2.,3: CAMP  RIGHTEOUS


                                                             per player character. Leading the group is a goblin boss
              North of  the camp is a ridge, built into which is an
                                                             named Yokka. The goblins wear wooden masks and
            80-foot-tall stone statue carved to look like a man with   hide in the foliage north of the camp. They believe the
            a crocodile on his back.  Between the statue's feet is a   shrine is cursed, so they avoid it. However, Yokka had
            stone archway leading to a dark tunnel. To the left of  the   a vision of a treasure inside the shrine that could make
            statue is a crude animal pen with a small, panicked bird   him a great figure in his tribe, so he and his followers
                                                             have spent the last tenday trying to work up the courage
            running around inside it. There are no other signs of life.
                                                             to tackle the shrine's traps. The arrival of adventurers
                                                             is a great boon from Yokka's point of view. If  they defeat
           When the Order of the Gauntlet first brought its war   the shrine's traps, he can simply take its treasure from
           agafost undead to Chult, its members established this   them as they emerge. If  they don't, they might at least
           base camp (map 2.3) around an ancient Chultan shrine,   weaken the shrine's defenses.
           which local guides cal1 the House of  the Crocodile. The   Yokka's band bedevils the party without revealing
           shrine wasn't the focus of the order's activity, but it was   its presence until the final moment. For example, if  no
           an object of intense curiosity. Despite being  in ruins, the   guard is left to watch over the party's boats, the goblins
           shrine's traps were still active, and they overcame the   steal them or knock holes in their bottoms. If  all the
           order's attempts to reach the heart of the shrine.   party members enter the shrine, the goblins set up an
            The overconfident visitors neglected to build defenses   ambush outside. If  all else fails, the goblins use horns
           around the camp, believing that their own  strong arms   and animal calls to draw the attention of  nearby undead
           were sufficient protection. A couple months ago, they   (ld8 zombies and ld8 skeletons) or aggressive beasts
           were proved tragically wrong when hundreds of  undead   (a hungry allosaurus and ld4 + 1 axe beaks).
           swarmed out of the jungle and overran the camp. Only
           a handful of  warriors escaped from that slaughter. No   1.  COMMAND TENTS
           bodies remain in the camp; the remains of  everyone   Templars from the Order of the Gauntlet removed ev-
           who died defending it have either been buried by the   erything of  value from these tents when they came to
           second wave of templars (now at Camp Vengeance) or   inspect the scene of  the disaster. A character who pokes
           dragged away by jungle scavengers.               around in one of these tents has a 1-in-6 chance of  stir-
            When characters arrive, the camp is being watched   ring up a poisonous snake.
           by a party of Batiri goblins consisting of two goblins


           CllAPTtR 2  I T ll t::  I.AND OF Cl!ULT
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