Page 66 - Tomb of Annihilation
P. 66

The third ship is always at sea, usually prowling for   They'll do whatever it takes to get strangers off their
             victims. You can randomly determine which ships are   guard, then kill or capture them.
             where. The captain of  whichever ship is docked com-  The roof of  the cave looms 60 feet above the water, on
             mands the anchorage from aboard his ship.         average (this varies a bit with the tide). It's 50 feet above
               The anchorage is sheltered inside a sea cave. It's   ground level and 20 feet above the top of  the watch
             damp and echoing, but at least the cave keeps out the   tower and gantry. Two natural stone columns sit across
             daily rain. The pirates outfitted it with a pier and a   the mouth of the inlet with only a 25-foot gap between
             ramshackle fort built from scavenged planking, old   them, so that ships must be carefully towed into the
             barrels, deck grates, spars, and whatever else they   cave by small boats and maneuvered with ropes once
             could scrounge. It  incorporates a warehouse where they   they're inside.
             stash their stolen booty until it can be sold (area 4), a   Thanks to its sheltered position and the perpetual
             cell where captives are held until they're ransomed or   mist in the bay, the cave is difficult to find unless a per-
             sold (area 5), and a tavern where the pirates carouse   son knows where to look. An alert lookout spots the
             (areas 6A- 6C).                                   structures and docked ship inside the cave automati-
               The three pirate captains are in league with Liara Por-  cally if passing within a half-mile of shore. At a distance
             tyr of Fort Beluarian, who gives them information about   up to 2 miles, a successful DC 15 Wisdom (Perception)
             vessels sailing into and out of Port Nyanzaru and helps   check is needed. Lookouts at the anchorage notice a
             the pirates sell their stolen cargoes. Ships flying the   ship within 2 miles automatically.
             ensign of Baldur's Gate are usually left alone, as a con-  The pirates' first line of  defense is a ring of  submerged
             dition of Portyr's cooperation. The Flaming Fist com-  rocks a quarter-mile from shore. The captain of a ship
             mander is kept apprised of upcoming naval patrols orig-  trying to sail though must make a DC 10 Intelligence
             inating from nations on the mainland, and she passes   check. If  the check succeeds, the ship gets past the
             this information to the pirates via a sending stone.   rocks safely. If  it fails by 4 or less, the ship strikes a rock
               Even more than their deal with Liara Portyr, the   and springs a few leaks but suffers no serious damage
             pirates' most imporcant asset is this hidden base, and   and can continue seeking a passage through. If  the
             every pirate must swear a blood oath to protect its secret   check fails by 5 or more. a rock causes significant dam-
             location. Any ship that sails within visual distance of   age; the ship lists badly and its speed is halved until the
             the anchorage is attacked and chased. if necessary. The   hull is repaired. Striking a third rock causes the ship to
             Brazen Pegasus (see "Harbor Ward," page 21) has a   sink. The pirates, of  course, know where the rocks are
             good chance to escape because she's so fast; other ships   and avoid them.
             are unlikely to get away.                          The watchtower (area 6) and the entire elevated walk-
               Anyone who wanders into the anchorage from the   way from the tower to the warehouse (area 4) have cren-
             jungle or from the bay is unlikely to be allowed to leave.   elated parapets for defense. These provide half cover.
             Jf characters stumble into  Jahaka Anchorage, the pi-  Aside from the pirate crews,Jahaka Anchorage is
             rates claim it's a trading post or an exploratory base   home to a handful of pirates who answer to the tavern-
             established by the Flaming Fist or a merchant consor-  keeper, Bosco Daggerhand (area 6A)- and only because
             tium, and they'll put up a convincing front to that effect.   he's master of the ale.


































                  ELOK .JAl-IARWON
                                                                            ZAROUM AL·5ARVA~
                                                                                  CHAl'TER 2  I THE LAND Of° CHULT
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