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MllP 2 .10: ..1111<1\KI\ ANCHORAGE

           l.  JUNGLE GATE                                   caneer's code, can be lashed to the rock. There they'll
           The narrow strip of  land between the cliff and the water   either drown at high tide or be nibbled on by sharks and
           is closed off by a 15-foot-high wall made of thick palm   other predators until their punishment is complete or
           logs lashed together with stout vines. Their bottoms   their tongues are sufficiently loose.
           are set into the ground, and the whole wall is braced
           up along the inner side with more palm logs. The wall   3.  OFFICERS'  QUARTERS ASHORE
           is meant to keep out undead and dinosaurs. The gates   Each of  the three captains has one of these chambers
           are roughly made but reinforced with iron bands and   for his private use. In practice, the captains seldom use
           backed by two heavy wooden bars. The pirates never   them, preferring the comfort and safety of the cabins
           open these gates without the approval of  whichever cap-  aboard their own ships. Instead, the use of these private
           tain is currently in charge of the anchorage.     quarters is meted out as a reward to crew members who
                                                             distinguished themselves on the latest voyage, and as a
           2.  PIER                                          result, they tend to be squalid and smelly.
           Whichever pirate ship is in port is tied up at this pier.
           Cargo is offloaded using the crane at the warehouse   4. WAREHOUSE
           (area 4). The pier is covered in slick moss and perpetu-  AH three captains store their booty in this common
           ally in need of  repair.                          warehouse. The double door is sealed with an iron
             Two small boats are kept here. One is a simple dinghy   padlock to which only the captains have keys. It  can be
           used mainly for carrying food and water to prisoners in   picked with thieves' tools and a successful DC 20 Dex-
           area 5. The other is a small cutter with six oars and a   terity check.
           single mast, used for towing ships into and out of the an-
           chorage. Any sailor recognizes that the rowboat would
                                                               A  fortified balustrade overlooks the anchorage to the
           quickly be swamped by waves if it was taken out of  the
                                                               south. The wooden  platform extends over the water on
           safe harbor, but the cutter could be rowed and sailed
           on the open sea in an emergency. It has a top speed of  5   pilings, and a crane on the platform serves to lift cargo
           mph under sail or half that when rowed, and it can hold   up to the warehouse. Thrust Into the rough-hewn back
           up to ten Medium occupants.                         wall of  the warehouse are scores of rusty blades- old
             A short pier allows access to Sharkbait Rock. Prison-  longswords. shortswords, rapiers, scimitars, and
           ers with no value or who have information they refuse
                                                               daggers.
           to give up, or pirates who've seriously broken the buc-

           CHAPTER 2 I THE LAND 01' CHULT
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