Page 253 - Guildmasters' Guide to Ravnica
P. 253
ThOSTANI ACTIONS
Large fey, neutral good Multiattack. Trostani takes three actions: she uses Constrict
and Touch of Order, and she casts a spell with a casting time
Armor Class 17 (natural armor) of l action.
Hit Points 252 (24dl0 + 120)
Speed 30 ft. Constrict. Melee Weapon Attack: +11 to hit, reach 5 ft., one
creature. Hit: 15 (3d6 + 5) bludgeoning damage, and the target
STR DEX CON INT WIS CHA is grappled (escape DC 19). Until this grapple ends, the target
19 (+5) 14 (+2) 20 (+5) 16 (+3) 30 (+10) 25 (+7) is restrained. Trostani can grapple no more than three targets
at a time.
Saving Throws Con + 11, Wis+ 16, Cha + 13 Touch of Order. Melee Spell Attack: +16 to hit. reach 5 ft., one
Skills Arcana +9, Insight +16, Nature +9, Perception +1 6, creature. Hit: 23 (3d8 + 10) radiant damage, and Trostani can
Persuasion + 13
choose one magic item she can see in the target's possession.
Condition Immunities charmed, grappled
Senses darkvision 120 ft., passive Perception 26 Unless it's an artifact, the item's magic is suppressed until the
start ofTrostani's next turn.
Languages Common, Druidic, Elvish, Sylvan
Challenge 18 (20,000 XP)
Wrath of Mat'Selesnya (Recharge 5-6). Trostani conjures a
momentary whirl of branches and vines at a point she can see
Innate Spe/lcasting. Trostani's innate spellcasting ability is within 60 feet of her. Each creature in a 30-foot cube on that
Wisdom (spell save DC 24). She can innately cast the following
point must make a DC 24 Dexterity saving throw, taking 21
spells, requiring no material components: (6d6) bludgeoning damage and 21 (6d6) slashing damage on a
At will: dispel magic, druidcraft failed save, or half as much damage on a successful one.
3/day each: bless, conjure animals, giant insect, moonbeam, plant
growth, spike growth, suggestion LEGENDARY ACTIONS
l/day each: conjure fey, mass cure wounds Trostani can take 3 legendary actions, choosing from the op·
tions below. Only one legendary action option can be used at
Legendary Resistance (3/0ay). lfTrostani fails a saving throw,
a time and only at the end of another creature's turn. Trostani
she can choose to succeed instead.
regains spent legendary actions at the start of her turn.
Magic Resistance. Trostani has advantage on saving throws
Voice of Harmony. Trostani makes one melee attack, with ad-
against spells and other magical effects.
vantage on the attack roll.
Magic Weapons. Trostani's weapon attacks are magical. Voice oflife. Trostani bestows 20 temporary hit points on an-
other creature she can see within 120 feet of her.
Speak with Beasts and Plants. Trostani can communicate with Voice of Order. Trostani casts dispel magic.
beasts and plants as if they shared a language. Chorus of the Conclave (Costs 2 Actions). Trostani casts sugges-
tion. This counts as one of her daily uses of the spell.
Tree Stride. Once on her turn, Trostani can use 10 feet of her
Awaken Grove Guardians (Costs 3 Actions). Trostani animates
movement to step magically into one living tree within her
one or two trees she can see within 120 feet of her, causing
reach and emerge from a second living tree within 60 feet of
them to uproot themselves and become awakened trees (see
the first tree, appearing in an unoccupied space within 5 feet of
the Monster Manual for their stat blocks) for l minute or until
the second tree. Both trees must be Large or bigger.
Trostani uses a bonus action to end the effect. These trees
understand Druidic and obey Trostani's spoken commands,
but can't speak. If she issues no commands to them, the
trees do nothing but follow her and take the Dodge action.
2)2 CH'\rTER 6 I FRIENDS A.NO FOES

