Page 214 - Mordenkainen's Tome of Foes Deluxe
P. 214

~ .... ,.,.  ...
                                                                                                        ~ ·"1!1r
                                                                   MA RUT                          .t- I•.   _-.._ ...
                                                                                                             _, -
                                                                   Large construct (inevitable), lawful neutral
                                                                                                  ••       •   •
                                                                   Armor Class 22 (natural armor)   ••• .l_~•
                                                                   Hit Points 432 (32d10 + 256)   ~
                                                                   Speed 40 ft., fly  30 ft.  (hover)     ••

                                                                     STR     DEX    CON      INT    WIS    CHA
                                                                    28 (+9)   12 (+1)   26 (+8)   19 (+4)   15  (+2)   18  (+4)
                                                                                                                ....
                                                                   Saving Throws Int +12, Wis +10, Cha +12
                                                                   Skills  Insight +10, Intimidation +12, Perception +10
                                                                   Damage Resistances thunder; bludgeoning, piercing, and   ,
                                                                    slashing from nonmagical attacks
                                                                   Damage Immunities poison                      (
                                                                   Condition Immunities charmed, frightened, paralyzed,
                                                                    poisoned, unconscious
                                                                   Senses darkvision 60 ft., passive Perception 20   ,..
                                                                   Languages all but rarely speaks
                                                                   Challenge 25 (75,000 XP)                l  •
                                                                   Immutable Form. The marut is  immune to any spell or effect
                                                                   that would alter its form.
              MA RUT
                                                                   Innate Spellcasting. The marut's innate spellcasting ability is
              The nigh-unstoppable inevitables serve a singular pur-  Intelligence (spell save DC 20). The marut can innately cast the
              pose: they enforce contracts forged in the Hall of Con-  following spell, requiring no material components.
              cordance in the city of Sigil. Primus, the leader of the   At will: plane shift (self only)
              modrons, created maruts and other inevitables to bring
              order to dealings between planar folk. Many creatures,   Legendary Resistance (3/Day). If the marut fails a saving throw,
              including yugoloths, will enter into a contract with inevi-  it can choose to succeed instead.
              tables if asked.                                     Magic Resistance. The marut has advantage on saving throws
                Cosmic Enforcers. The Hall of Concordance is an    against spells and other magical effects.
              embassy of pure law in Sigil, the City of Doors. In the                                          .......
              hall, two parties who agree to mutual terms-and who   ACTIONS
              pay the requisite gold to the Kolyarut, a mechanical en-  Multiattack. The marut makes two slam attacks.
              gine of absolute jurisprudence-can have their contract
              chiseled onto a sheet of gold that is placed in the chest of   Unerring Slam. Melee Weapon Attack: automatic hit,  reach 5 ft.,
              a marut. From that moment until the contract is fulfilled,   one target. Hit: 60 force damage, and the target is pushed up
                                                                  to 5 feet away from the marut ifit is Huge or smaller.
              the marut is bound to enforce its terms and to punish
              any party who breaks them. A marut resorts to lethal   Blazing Edict (Recharge 5-6). Arcane energy emanates from
              force only when a contract calls for it, when the contract   the marut's chest in a 60-foot cube. Every creature in that area
              is fully broken, or when the marut is attacked.     takes 45  radiant damage. Each creature that takes any of this
                Word Is Law. Inevitables care nothing for the spirit of   damage must succeed on a DC 20 Wisdom saving throw or be
              an agreement, only the letter. A marut enforces what is   stunned until the end of the marut's next turn.
              written, not what was meant by or supposed to be under-  justify. The marut targets up to two creatures it can see within
              stood from the writing. The Kolyarut rejects contracts   60 feet of it.  Each target must succeed on a  DC 20 Charisma
              that contain vague, contradictory, or unenforceable   saving throw or be teleported to a teleportation circle in the
              terms. Beyond that, it doesn't care whether both parties   Hall of Concordance in Sigil. A target fails automatically if it
              understand what they're agreeing to. A small army of so-  is incapacitated. If either target is teleported in this way, the
              licitors waits outside the Hall of Concordance, eager to   marut teleports with it to the circle.
              sell their expertise in the crafting or vetting of contracts.   After teleporting in this way, the marut can't use this action
                Constructed Nature. A marut doesn't require air,   again until it finishes a short or long rest.
              food, drink, or sleep.


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