Page 218 - Mordenkainen's Tome of Foes Deluxe
P. 218

OB LEX
              By experimenting on the slimes, jellies, and puddings
              that infest the depths of the Underdark, mind flayers
              created a special breed of ooze, the oblex- a slime capa-
              ble of assaulting the minds of other creatures. Cunning
              hunters, these pools of jelly stalk prey, searching for the
              memories they so desperately crave. When oblexes feed
              on those thoughts, sometimes killing their victims, they
              can form weird copies of their prey, which help them to
              harvest even more victims for their dark masters.
                Memory Eaters. Oblexes feed on thoughts and mem-
              ories. The sharper the mind, the better the meal, so
              oblexes hunt obviously intelligent targets such as wiz-
              ards and other spellcasters. When suitable fare comes                      .,
              within reach, an oblex draws its body up to engulf its
              victim. As it withdraws, it plunders the creature's mind,   0BLEX SPAWN                    ,..
                                                                  Tiny ooze, lawful evil
              leaving its prey befuddled and confused.                                  .~           .. .
                Ooze Nature. An oblex doesn't require sleep.                               -·
                                                                  Armor Class 13
              0BLEX SPAWN                                         Hit Points 18 (4d4 + 8)
                                                                  Speed 20 ft.
              An oblex devours memories not only to sustain its exis-
              tence, but also to spawn new oblexes. Each time it fully   STR   DEX   CON    INT     WIS    CHA
              drains the memories of a victim, it gains the creature's   8 (-1)   16 (+3)   15  (+2)   14 (+2)   11  (+O)   10 (+O)
              personality-now twisted by the oblex's foul nature. The
              more memories an oblex steals, the larger it becomes,   Saving Throws Int +4, Cha +2
              until it must shed a personality it has absorbed or else   Condition Immunities blinded, charmed, deafened, exhaustion,
                                                                    prone
              go insane. This act spawns a new oblex.
                                                                  Senses blindsight 60 ft. (blind beyond this distance),
                                                                    passive Perception 12
              ADULT AND ELDER 0BLEXES
                                                                  Languages -
              Newly formed oblexes lack the capabilities of their older   Challenge 1/4 (50 XP)          t   .. (
              kin. They seek only to feed on memories and grow until
              they can impersonate their victims.                 Amorphous. The oblex can move through a space as narrow as
                Older oblexes, called adults and elders, have eaten   l  inch wide without squeezing.
              so many memories that they can form duplicates of   Aversion to Fire.  If the obi ex takes fire damage, it has disad-
              the creatures they have devoured from the substance   vantage on attack rolls and ability checks until the end of its
              of their bodies, sending them off to lure prey into their   next turn.
              clutches, while remaining tethered to the slime by long            ·-
              tendrils of goo. These duplicated creatures are indistin-  ACTIONS
              guishable from their victims except for a faint sulfurous   Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one
              smell. Oblexes use these duplicates to lure prey into   target. Hit: 5 (ld4 + 3)  bludgeoning damage plus 2 (ld4) psy-
              danger or to infiltrate settlements so they can feed on   chic damage.
              superior victims.


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