Page 241 - Mordenkainen's Tome of Foes Deluxe
P. 241
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STONE CURSED
The stone cursed are spawned through a foul alchem-
ical ritual performed on a humanoid that has been
turned to stone. The ritual, which requires a mixture of
basilisk blood and the ashes from the burned feathers
of a cockatrice, awakens a dim echo of the petrified
victim's spirit, animating the statue and turning it into a
useful guardian.
Lingering Spirits. The stone cursed possess a malev- STONE CURSED
olent drive to slay the living, yet they are utterly loyal to Medium construct, lawful evil
whoever performed the ritual to animate them, and they , ... ,,...
Armor Class 17 (natural armor)
obey that being's orders to the best of their ability. ' ..
Hit Points 19 (3d8 + 4)
In combat, stony claws that drip with thick, gray
Speed 10 ft.
sludge emerge from a stone cursed's fingers. This al-
chemical sludge transforms those slashed by the claws STR DEX CON INT WIS
into statues. CHA
16 (+3) 5 (-3) 14 (+2) 5 (-3) 8 (-1) 7 (-2)
A Strange Harvest. As part of the ritual used to
create a stone cursed, a fist-sized obsidian skull forms Damage Vulnerabilities bludgeoning
within the creature's torso. The skull isn't visible while Damage Immunities poison
the stone cursed is active, but when it is slain, the statue Condition Immunities charmed, exhaustion, frightened,
shatters and the skull clatters to the ground. Because petrified, poisoned
it is the nexus for the alchemy used to create these hor- Senses passive Perception 9
rors, a dim echo of the original victim's memories res- L anguages the languages it knew in life
Challenge 1 (200 XP)
onates within the skull. A skilled magic-wielder can at-
tempt to extract memories from it to gain insight into the
Cunning Opportunist. The stone cursed has advantage on the
victim's past or find lore that otherwise would be lost.
attack rolls of opportunity attacks.
Constructed Nature. A stone cursed doesn't require
air, food, drink, or sleep. False Appearance. While the stone cursed remains motionless,
it is indistinguishable from a normal statue.
CRYPTIC WHISPERS
ACTIONS
Even though creatures transformed into stone cursed are
long dead, a vague whisper of their memories lives on in Petrifying Claws. Me/ee Weapon Attack: +5 to hit, reach 5 ft.,
the obsidian skull embedded within the stone cursed's one target. Hit: 8 (ldl O + 3) slashing damage, or 14 (2d10 + 3)
body. At the end of a short rest, a character can make a slashing damage if the attack roll had advantage. If the target
DC 20 Intelligence (Arcana) check to attempt to extract a is a creature, it must succeed on a DC 12 Constitution saving
memory from the skull- a memory that is a response to a throw, or it begins to turn to stone and is restrained until the
verbal question posed by the character to the skull. Once end of its next turn, when it must repeat the saving throw. The
this check is made, whether it succeeds or fails, the skull
effect ends ifthe second save is successful; otherwise the tar-
can't be used in this manner again.
get is petrified for 24 hours.
C HAPTER 6 I BESTI A RY

