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8. MAKESHIFT STOREROOM 12. GUARD POST
' This is an austere room, like other similar chambers. A ' This chamber is accessed by three archways leading into
stone coffer stands in the northeast corner, and an iden- it from the north, east, and west. A stone bench runs
tical one rests in the northwest corner. The lids to these along the south wall. Set in the north wall, opposite the
coffers lie on the floor between piles of stone-working west archway, is a metal gate that closes off an opening
tools, chunks of chiseled stone, and debris. to the north. A mechanism consisting of a wheel, chains,
and various pulleys is attached to the east wall.
•
The slaves are using this room to store tools and the un-
wanted stone from their work. Unless they were called to help in areas 1 and 2, five
sahuagin, two sahuagin coral smashers (see appendix
9. ARMORY
C). and two sahuagin priestesses occupy this room.
From this chamber, the characters can hear faint
T
This room has a plain stone floor, walls, and ceiling. Two hammering sounds arising from the southeast, unless
work has been stopped and the slaves working in area
rows of metal racks run almost the entire length of the
19 have been confined there.
room from east to west; they are set parallel and about
Development. The sahuagin in area 19 hear sounds
six feet apart, leaving a passage between them. A large of battle that come from this area, investigating within 5
number of spears, tridents, and other weapons are ar- minutes (see area 19 for more information).
Metal Gate. A bronze gate is currently closed (down).
rayed on these racks.
It can be raised and lowered by a pulley mechanism
Two large closed coffers sit to either side of the south-
fastened to the east wall. Under normal circumstances,
ern archway.
it takes 3 rounds to raise or lower the gate, but an emer-
gency device can drop the raised gate in a split second
This room is used to store weapons for the sahuagin (not audible in any of the occupied areas on this level).
troops currently in area 60. The armory contains the The gate (AC 18, 50 hit points, damage threshold 14)
can be forced open by a character who makes a success-
following items:
ful DC 18 Strength (Athletics) check.
• Sixty spears
• Thirty tridents 13. SLAVE PEN
• Ten glaives If the characters look into this room from the other side
• Twenty warharnmers of the gate, read:
The coffers are not locked. They contain seventy-five
daggers with scabbards. ' A long, narrow room stretches beyond the gate, with four
10. DISORGANIZED STOREROOM pillars equally spaced north to south.
If they pass through the gate, continue with:
This room of plain stone construction contains coils of
rope and heaps of animal hides scattered on the floor. A
few metal nails lie between the piles. f To your right, along the east wall runs a shallow trough
1 cut into the stone floor. This channel is stained and
This room contains unsorted supplies for the construc- traces of a brown liquid shine wetly.
tion of the upper level. None of it has any value except to To your left, along the west wall , dozens of manacles
the slaves. hang from the wall at waist height.
11. TIDY STOREROOM
The slaves that have been toiling to enlarge and alter
' the fortress for their sahuagin captors spend their few
i This room of plain stone construction contains o rganized hours of rest in here. At one time, forty slaves served in
heaps of metal nails, hooks, and buckles, along with the stronghold, as attested to by the forty pairs of chains
some leather belts and straps on the floor. equally spaced along the wall. As the construction work
nears its end, the sahuagin have disposed of all but a
few workers. Most of the slaves were sacrificed in the
This room holds additional supplies for the improve- summoning ritual performed by high priestess Thadrah.
ment of the fortress. Food for the slaves. in the form of a light brown, wa-
tery gruel, is poured into the trough from time to time,
though the slaves are not given utensils of any sort and
must do their best with their hands.
(II \Pr! Rb r Ile f 11\-\L t.~EM\

