Page 29 - ghosts-of-saltmarsh
P. 29
SINISTER SECRET OF SALTMARSH THE STYES
Tipped off by his Scarlet Brotherhood handlers, Anders This adventure can be placed in an isolated harbor city
Solmor seeks adventurers to explore the abandoned located on an island in the Azure Sea. Once a bustling
mansion outside town. He has information that slavers port town. it fell into ruin due to the depredations of the
from the Sea Princes are using it as a base to kidnap Sea Princes. When the characters visit the port to stock
local travelers and sell them into bondage. up on supplies, they become involved in the intrigue.
In this version of the adventure, the characters find
navigational charts and logs aboard the Sea Ghost that TALES FROM THE YAWNING PORTAL
implicate its crew as slavers. Ned Shakeshaft is a Scar- The adventures in this book consist of classic dungeons,
let Brotherhood agent. He makes an attempt to foil the which you can use to expand the possibilities for adven-
characters, but his true intent is to surrender and impli- turing in the Dreadwood and the Hool Marshes.
cate Gellan Primewater as a key villain. The distraction
afforded by the lizardfolk and the looming sahuagin THE SUNLESS CITADEL
threat gives the Scarlet Brotherhood the opportunity This ruined castle could easily be located in the Dread-
to bring more agents into town. posing as mercenaries wood. It makes a good side trek for low-level characters.
brought in by Anders to protect the town. If Gellan can
be removed from the council, Solmor might ask one of THE FORGE OF FURY
the characters to take his place. This fallen dwarvcn citadel can be placed on an island
in the Azure Sea. Reclaiming it would be a priority of
D ANGER AT DUNWATER the dwarves in Saltmarsh as a point of pride.
Anders Solmor hires the characters to investigate the
lizardfolk lair and possibly drive away or exterminate THE HIDDEN SHRINE OF T AMOACHAN
the lizardfolk, which he sees as a dire threat after being The dungeon described in this adventure could be
fed tales by his Brotherhood handlers of the Jizardfolk's located on a tropical continent in the Azure Sea. The
preference for eating humans. lf presented evidence of magic items found here would be particularly interest-
their peaceful intentions. he switches gears to pledge ing to the Scarlet Brotherhood, who might use Solmor
Saltmarsh's assistance in destroying the sahuagin. to recruit the characters for a treasure hunt.
SALVAGE OPERATION WHITE PLUME MOUNTAIN
Emperor of the Waves is a lost ship belonging to the The magic items claimed by Keraptis could have been
Scarlet Brotherhood. Solmor receives information stolen from the Saltmarsh area and spirited away to that
about it and hires the characters to recover the treasure mage's hidden volcanic island far to the south.
aboard the ship. He is led to believe that the ship was
once owned by his family. but characters who research DEAD INIBAY
the town's history can uncover its ties lo the Sea Princes Consider adapting this adventure to represent a hidden
and the slave trade. If Anders is confronted with this in- stronghold of luz tucked away in the Dreadwood. Per-
formation, he professes ignorance, and his Brotherhood haps Iuz is seeking to extend his reach into this region
handlers add the characters to their list of enemies. and orders the wizards in his service to establish a base
here. All three factions in Saltmarsh would seek to end
I SLE OF THE ABBEY such an incursion before it grows into a serious threat.
With hostility toward the Sea Princes running high,
Eliander sponsors an expedition to clear Abbey Isle and AGAINST THE GIANTS
establish a base there. fts location makes it an ideal As the characters gain renown. King Kimbertos Skotti
lookout point for any sea-based threats. hears of their prowess and recruits them to lead an ex-
pedition to defeat giants that are despoiling realms in
THE FINAL ENEMY the western mountains. If the characters succeed. they
The three competing factions in Saltmarsh unite in an become trusted allies of the crown.
effort to defeat the sahuagin threat. Both the traditional-
ists and the loyalists want the town to remain safe. and THE TOMB OF HORRORS
the Scarlet Brotherhood deems the sea devils a threat to This deadly tomb might be hidden away in the Hool
their plans. If the characters accomplish their mission Marshes. The lure of valuable magic items can be
and enable the alliance to destroy the sahuagin. they arc enough to tempt many characters lo enter the place, but
hailed as heroes and gain tremendous political power. perhaps one of the items hidden in the Tomb is essential
Any character who has not yet become associated with a to a local faction's plans.
faction is courted by all three.
TAMMERAUT's FATE
Wcllgar Brinehanded, a cleric of Procan, approaches
the characters in hopes of recruiting them. He has long
maintained ties to the inhabitants of the island hermit-
age in this adventure. When he loses contact with them,
he asks the party to investigate.
C llAl'TER I SAi T~IAR!>lt

