Page 264 - Eberron -Rising from the Last War_Neat
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kobolds and one kobold acolyte. Each Daask criminal   Mithra! Tower district of Upper Central Plateau. If the
             fights until reduced to half its hit points then flees. If the   characters consult with Sergeant Vilroy, she suggests
             characters capture one of the criminals, a successful   that they confront Alden d'Orien, but cautions them to
             DC 13 Charisma (Intimidation) check compels the cap­  be diplomatic.
             tive to reveal the following information:
              The group works for Daask, a criminal organization.   M  I T H R AL T O W E R
              The criminals were told to kill Coal via a letter sent by   Mithra! Tower is Sham's most desirable downtown
              a Daask lieutenant named Garra. The letter has since   residential district in Upper Central Plateau and is oc­
              been destroyed.                                  cupied by some of the city's wealthiest citizens. When
              The criminals have no other useful information to   the characters enter this district, read or paraphrase the
             share with the characters. They don't know Garra is   following boxed text to the players:
             a half-ogre, and they don't know how to contact her. A
             character who succeeds on a DC 13 Intelligence (His­  Many of the grand homes in  M  i thra  I Tower are true to
             tory) check knows Daask's members are mostly immi­
                                                                                           fi
             grants from Droaam and some of the local population   the district's name, boasting mithral  l i gree. The Sharn
             from the Cogs and lower wards of Sham.             Watch seems to be everywhere in this neighborhood full
                                                                                 i
                                                                of busy scions climbing  n to skycoaches, hosting opu­
             ROLEPLAYING COAL
                                                                lent parties, and showing off their latest purchases at all
             After the Daask attack, Coal realizes she mistook the   hours of the day.
             characters for assassins and apologizes. The warforged
             is soft-spoken and mild-mannered. If the characters ask   U n icorn Estate has a grand unicorn statue and
             her about Razor, she gets sad and offers the following   unicorn-shaped topiaries adorning the yard beyond
             information:                                       an open, wrought-iron gate. Flanking this gate are two
             •  Razor served with Coal in the Cyran military during   guards in House Orien livery. Each wears a beautiful
              the Last War, during which Coal lost her right arm.   helm  shaped like the head of a unicorn.
             •  Razor and Coal had trouble finding work in Sham,   The magnificent marble home is clearly owned by one
              due to the fact that many businesses are reluctant to   of the city's wealthiest  r agon marked families. Seated on
                                                                                d
              hire warforged foreigners. The pair became desperate
              for money.                                        a patio couch are two figures engaged i n   quiet conversa­
              A month ago, Razor told Coal she had a job working   tion: a haggard man in  his late thirties and an attentive
              on a long-term secret mission for Alden d'Orien, the   kalashtar who holds a rose-colored crystal in his hands.
              scion of a dragonmarked house. Warforged from other   Two  more guards dressed like the ones at the gates
              parts of the city were also recruited to help in the   stand  nearby.
              task. The job required physical labor, so Coal's injury
              prevented her from being able to do the job. Razor
              planned to save money then buy Coal a new arm so   The gates of Unicorn Estate are open, allowing the
              she could work with her.                        characters walk onto the property after first presenting
             •  Razor would often come back from work sullen or   themselves to the guards and stating their business.
              wounded but never opened up about the job until   A detect magic spell reveals that the grounds of the es­
              shortly before she died. Razor confessed that the job   tate radiate auras of abjuration and illusion magic. Any
              was more dangerous than it seemed when she was re­  humanoid that takes a long rest in the estate can attune
              cruited. Razor was planning to quit before she died.   to the property as if they were attuning to a magic item
                                                              (see "Attunement" in chapter 7 of the Dungeon M a ster's
              After providing the characters with this information,
             Coal encourages the characters to question Alden   Guide). A creature attuned to Unicorn Estate can't be
             d'Orien. The warforged then leaves Sham, believing she   affected by enchantment spells of 3rd level or lower
            is no longer safe in the city.                    while it is on the property unless it wishes to be. When
                                                              a creature not attuned to the estate enters the property,
            DEAD  O AL                                        the illusion of a unicorn appears wherever the creature
                   C
            If Coal dies at the hands of Daask forces, the characters   is and brays loudly, announcing its presence. Four hu­
            can still salvage the mission by bringing Coal's corpse   man guards provide security at the estate, with two at
            to Sergeant Vilroy, who calls in a favor and gets a mem­  the front gate and two following Alden.
            ber of the Blackened Book to cast a speak with dead   Alden d'Orien (neutral male Brelish human noble)
            spell on Coal's corpse.                           and his assistant, Vishtai (chaotic good male kalashtar;
                                                              see chapter 6), are talking about official house business.
            D E VELOPMENT                                     Vishtai records notes in a spellshard (see chapter 5).
                                                              When the pair notices the characters, Alden calls them
            While many of the House Orien members live in the   over and asks their business.
            house's enclave in Terminus, the more powerful mem­
            bers of the dragonmarked family live in the upper wards
            of the city. If the characters ask around, they learn Alden
            d'Orien has a residence called Unicorn Estate in the



                                                                       CHAPTER 4  I  BUILDING EBERRON ADVENTURES
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