Page 295 - Eberron -Rising from the Last War_Neat
P. 295

I N S P I R E D

                  o
          The rulers  f  distant Sarlona are known  s   the Inspired.
                                          a
          These noble families are said to be bound to celestial
          spirits that guide and empower them, but the truth is far
          darker.  The Inspired are the mortal hosts of the night­
          mare spirits of Dal Quor, and they carry out the foul
          agenda of the Dreaming Dark.  .
           Any humanoid who can dream can volunteer to serve
         as a quori vessel. But the Inspired of Sarlona are hu­
         mans bred to be such vessels. They have no choice in
         this destiny, since they can't resist quori possession.
         Physically, Inspired resemble the kalashtar, possessing
         an almost supernatural beauty.
           Most of the people of the Five Nations have heard
         of the Inspired lords in Riedra-never realizing that
         Inspired are spread throughout Khorvaire as well.
         Beggars and generals, mayors and merchants might
         all be secret servants of the Dreaming Dark. Such In­
         spired have to willingly accept quori possession, but the
         Dreaming Dark has long experience in weaving dreams
         that can convince mortals to surrender their bodies.

           VARIANT:  Q  U O  R I   VESSEL
           The  n s pired are vessels for quori spirits, allowing the
              I
           quori to manifest a portion of their power while the vessel
           is possessed. An  I n spired can gain benefits depending on
           the type of quori possessing it. The quori also gains access
                                     u
           to the l nspired's knowledge and f e at r es.
           HASH ALAQ
           Suggestion (3/Day). The  n spired can cast the sugges­
                             I
           tion spell (spell save DC  1 3 ) ,   requiring no material
           components.
           KALARAQ
                           I
           All Around Vision. The  n spired can't be surprised.
                             I
           Arcane Eye  (3/Day). The  n spired can cast the arcane eye
           spell, req i r ing no material components.
                  u
           Ts u co RA
           Fear (1/Day). The Inspired can cast the  e ar spell (spell
                                       f
                 1
           save DC  3 ) ,   requiring no material components.
         INSPIRED                                          Innate Spel/casting (Psionics). The lnspired's spellcasting abil­
                                                               I
                                                                                  1
                               f
         Medium humanoid (human), law u l evil             ity is  n telligence (spell save DC  3 ) .   It can innately cast the
                                                           following spells, requiring no material components:
         Armor Class 12  (15 with mage armor)              At will: mage hand, vicious mockery (see "Actions" below)
         Hit Points 40  (9d8)                              l/day each: charm person, dissonant whispers, hex, hold person,
         Speed 30 ft.                                        mage armor
                                                              T
           STR     DEX    CON     INT    WIS    CHA        AC I O  N S
          1 1   (+O)   14 (+2)   10 (+O)   1 6   (+3)   10 (+O)   16 (+3)
                                                           Multiattack. The Inspired makes two crysteel dagger attacks. It
                                                           can replace one attack with vicious mockery.
         Saving Throws Int +5,  Wis +2
         Skills Deception +7, Insight +2, Persuasion +7    Crysteel Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft.,
         Damage Resistances psychic                        one target. Hit: 4 (ld4 + 2) piercing damage plus  0   (3d6)
                                                                                              1
         Condition Immunities charmed, frightened          force damage.
         Senses passive Perception 10
         Languages Common, Quori                           Vicious Mockery (Cantrip). The Inspired unleashes a string of
         Challenge 2 (450 XP)                              insults  laced with subtle enchantments at one creature it can
                                                           see within 60 f e et of it. If the target can hear the Inspired, the
                                                           target must succeed on a DC 13 Wisdom saving throw or take
         Dual Mind. The I n spired has advantage on Wisdom sav­  2 (l d4) psychic damage and have  i sadvantage on the next at­
                                                                                   d
         ing throws.                                       tack ro l   it makes before the end  of its next turn.
                                                                l

         CHAPTER  6  I  FRIENDS  AND  FOES
  2 94
   290   291   292   293   294   295   296   297   298   299   300