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to rumor some of those people even hold high posi­  BUILD Y O U R   GROUP
               tions in the Brelish government.                Espionage agents are typically both highly trained and
             Foreign Nations. Every nation knows the King's Dark   tightly specialized. The type of missions you undertake
               Lanterns serves as an espionage force and do their   can shape your group's composition; you might be a
               best to track the movements of Dark Lantern agents   team of hunters or investigators, focused on tracking
               within their borders. Foreign governments treat Dark   people down or gathering information. More likely,
               Lantern agents with care to avoid sparking an inter­  you're a diverse team with a range of skills that allow
               national incident, but they are quick to arrest Dark   you undertake a variety of different missions on your pa­
               Lantern agents suspected of wrongdoing.         tron's behalf. Consider some or all of these roles for the
             New Cyre. One of the world's largest concentrations   characters in your party:
               of Cyran refugees settled in eastern Breland under
               the leadership of Oargev ir'Wynarn, the last prince of   Chameleon. A master of disguise, sleight of hand, and
               Cyre. Many voices among the Cyrans, possibly includ­  deception, the Chameleon can perform the work of
               ing Oargev himself, call for the establishment of an in­  the Investigator or a Confiscator right under a target's
               dependent nation in what is now Brelish territory, but   nose-or provide cover to agents with different special­
               Boranel is determined to hold on to every acre of his   ties as they do their jobs. A high Charisma, proficiency
               land. The Dark Lanterns actively infiltrate the Cyran   with the disguise kit (or access to spells that cloak or
               refugee community, rooting out those who would act   disguise one's appearance), and proficiency with skills
               against the king.                                such as Deception, Performance, and Sleight of Hand
                                                                all greatly benefit the Chameleon. Bards and rogues,
             PATRON BENEFITS                                    as well as characters with the charlatan, entertainer,
             You gain the following benefits when your group's pa­  or urchin background, often excel in this role.
             tron is an espionage agency:                      Confiscator. Sometimes an espionage agency needs
                                                                something stolen-a document that incriminates a
             Assignments. Your agency might assign you specific   public figure to a prototype war machine. The Confis­
              tasks at any time, at the DM's discretion. You have   cator has the key skills for such jobs. A good Dexterity
              wide latitude regarding how you carry out a task, and   score proves helpful in undertaking such tasks, es­
              your assignments can sometimes be very broad and   pecially if it's enhanced with proficiency with thieves'
              require considerable time to complete.            tools and the Sleight of Hand and Stealth skills. Con­
             Expense Account. You have access to an account main­  fiscators are often rogues, and many have a history of
              tained at the banks of House Kundarak. You can use   stealing for profit rather than national interest.
              this account to pay your daily living expenses, as well   Hunter. The Hunter stalks humanoid prey, for purposes
              as for purchasing anything you need for completing   of assassination, abduction, or gathering information.
              your missions-equipment, transportation, bribes, and   A combination of combat prowess with stealth and
              so on. Your normal spending limit is 100 gp per month   interaction skills makes for well-prepared Hunters.
              for each member of your group. If you exceed that,   Rangers and rogues prove particularly adept at this
              your agency asks you to account for the month's ex­  role, as might anyone with proficiency in the Investiga­
              penses, and they might require you to pay back the ex­  tion, Perception and Stealth skills. A high Charisma
              cess if you can't justify it (at the DM's discretion). You   and proficiency in Deception, Intimidation, and Per­
              can't carry over an unused amount from one month   suasion skills can also be useful. Hunters often come
              to the next, and your access to this account can be cut   from backgrounds such as outlander or urchin.
              off at any time if you abuse it or fall out of the agency's   Investigator. The Investigator is the archetypal spy, a
              good graces. The agency is aware of every time you ac­  master of deductive reasoning and suave interaction.
              cess the account and where you are when you do so.   Naturally, Investigation can be a crucial skill, which
             Identification. Your agency provides you with identifi­  many characters in this role combine with magical
              cation papers establishing your true identity, and you   means of scrying to learn about their enemies and
              also have ready access to false papers and matching   objectives. Bards and wizards make natural Investiga­
              travel documents showing different identities, when   tors, especially if they can acquire one or more skills
              you need them for a mission. (Any time you enter a   from among Deception, Perception, Persuasion, and
              foreign nation, it is a good idea for you to do so under   Stealth. Investigators come from backgrounds as var­
              a false identity.)                                ied as charlatans, nobles, sages, and urchins.
             Powerful Friends. An espionage agency, by nature,   Operator. An Operator leads or organizes a team of
              has a long reach and a lot of power to make things   agents in the field. Like a military officer, the Operator
              happen behind the scenes. You can call in a favor   issues orders and bears responsibility for the agents
              for a wide range of benefits: A legal case against you   on the team. High Charisma and Intelligence scores
              might be suddenly dropped. A rival might disappear.   help make the Operator a strong leader, especially in
              A much-needed magic item  might be delivered to you.   conjunction with skill proficiencies such as Persua­
              These favors can provide significant short-term ben­  sion and Investigation. The wide array of skills used
              efit, but they can also come with equally significant   by other agents are also valuable to the Operator, who
              long-term repercussions-which might lead to entirely   might end up stepping into a different role when the
              new missions.                                     need arises. The Operator is often a bard and might
                                                                come from a soldier or noble background (being ac­
                                                                customed to leadership in one form or another).

                                                                                CHAPTER I  J  CHARACTER CREATION
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