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OTHER HEADS OF  STATE                             adamantine claws can ftense whole armies before any
          The head of almost any nation described in chapter 2   soldier can land a blow on her plated hide. Tales of Sora
          could be your patron. For some nations and regions, it's   Kell claim she is the first night hag, born from Khyber in
          impossible to speak of a "head of state," but you might   the first age of the world alongside the ancient raksha­
          enjoy the patronage of a powerful clan leader or other   sas. Some even claim that her daughters-the hags who
          prominent figure-perhaps working to make that person   rule Droaam-are either direct agents of her will or have
          a viable head of state in the long run.           trapped her and pursue their own goals.
            The Heads of State table offers suggestions for the   One fact is indisputable: Sora Kell is an immortal be­
          kind of work you might do for other national leaders in   ing who employs mortals to do her bidding. In exchange,
          Khorvaire, if Prince Oargev isn't your patron.    she trades lore from her boundless stores of magic
                                                            items, racks of scrolls, libraries of ancient spells, maps
          H E A D S   O F   STATE                           of  forgotten ruins, and tomes unveiling the mysteries of
             d20   Patron and Missions                      the multiverse, which she has secreted away in caches
                                                            across the planes.
                   As representatives of  the Sibling Kings of  Aerenal,
                                                              Appearances.  Unlike some other immortal patrons,
                   secure trade pacts with the nations of Khorvaire.   Sora Kell's physical form has not been seen on Eberron
             2-3   As agents of Queen Aura/a, help her build Aun­  for over a century. Perhaps she has set a task before
                   dair's strength in preparation for the next war,   her daughters and watches events unfold. Maybe she is
                   without alerting other nations to her ambitions.   trapped upon another plane of existence or is devising
             4-5   Assist the  Brelish crown  in dealing with  matters   magic that could shake the foundations of existence.
                   beyond the capabilities of local law enforcement.   In any case, she appears in the dreams of her agents,
                                                            or occasionally uses magical means to communicate,
              6    As emissaries of Darguun's Lhesh H a ruuc, work
                                                            sometimes directly, other times through sinister omens.
                   to build respect for Darguun as a nation.
                                                             Allies.  As a creature of legend, Sora Kell can hardly
              7    As agents of  the Daughters of Sora Kell, keep   be said to have allies, except for a handful of other leg­
                   the powerfu l   Droaamite warlords in line and   ends like the following groups:
                   strengthen support for your fledging nation.   Daughters of Sora Kell. Sora Kell's three daughters­
             8-9   Patrol the forests of the Eldeen Reaches on guard   the gifted oracle Sora Teraza, the cunning trickster
                   against threats, particularly those coming from   Sora Katra, and the vicious monster Sora Maenya­
                   the Demon Wastes to the west.              rule the nation of Droaam, either to facilitate their
            10-11   Crack down on the Order of  the Emerald Claw's   own scheming or at their mother's command. Adven­
                   activities in Karrnath.                    turers who enjoy the patronage of Sora Kell can im­
             1 2    Strengthen the ties between the Lhazaar princes   pose on her daughters for aid if  they should ever find
                   while ensuring your prince comes out on top.   themselves in or near Droaam. They can also count
             1 3    On behalf  o f  a dwarf  clan, search for artifacts i n    on the aid of Daask, a criminal gang in Sham, which
                                                              is controlled by Sora Katra.
                   t h e   underground realms below t h e   M  r or H o lds.
                                                            Lords of Dust. Ancient fiends number among Sora
             14    Clear land for a new settlement in Q'barra, driving
                                                             Kell's allies-not the least of which are her daughters'
                   out the monsters that haunt the j u n gle location.   three long-forgotten fathers. It isn't for Sora Kell's
             1 5    U n ite several ha/fling tribes of  the Talenta Plains   pawns to know which of the powerful villains are
                   under the banner of  a single leader.     friendly to Sora Kell, but she occasionally sends ad­
            1 6 -1 7   Com  b at forces of  corruption within the Church of   venturers to lend aid to rakshasas-often lesser fiends
                   the Silver Flame, both  in Thrane and abroad.   working to free the ancient overlords. Wise adventur­
                                                             ers carefully weigh the rewards of working with such
             1 8    Gain glory for Valenar by leading raids and bat­
                                                              fiends against the costs-to themselves and the world.
                   tling threats from the Mourn/and.
            1 9 -20   On  behalf  of one member ofZilargo's Triumvi­  Enemies.  Like most immortal beings, Sora Kell has
                   rate, collect i n formation that could be used as   many enemies, though the mortal ones barely merit her
                                                            attention. For the most part, only beings like those that
                   leverage against the other two.
                                                            follow dare oppose Sora Kell:
          I M  M  ORTAL BEING                               The Dreaming Dark. In Sora Kell's estimation, the
                                                             greatest threat to her are the quori of Dal Quor, and
          A greater will than a mere mortal organization or nation   their minions, the Dreaming Dark. Fortunately for the
          drives your group. It is an ancient power of immortal   adventurers that serve Sora Kell, few mortals register
          majesty, and its purposes are cosmic and inscrutable.
                                                             as worthy foes in the alien minds of  the quori.
                                                            Lords of Dust. Sora Kell has allies among the Lords
          SORA KELL, THE Q U EEN OF THE NIGHT
                                                             of Dust, but she also has bitter rivals. Like the quori,
          A mysterious figure who appears in lofty myths and
          children's fables, Sora Kell extends her reach across the   these fiends rarely pay much attention to Sora Kell's
          world and through the myriad planes, claiming mysti­  mortal minions, but they aren't above harming mortal
          cal knowledge by force and cunning. A mighty wizard   adventurers just to spite her.
          with magic worthy of epic tales, she is a monster whose


          CHAPTER 1  I  CHARACTER CREATION
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