Page 321 - Hunter - The Vigil
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        C CHAPTER FIVE: STORYTELLING
                                                           G
                                                         N
          H
                        JACK CROSS
                Mental Attributes:
                Mental Attributes: Intelligence 2, Wits
                3, Resolve 3
                Physical  Attributes:
                Physical Attributes: Strength 4 (7/4),
                Dexterity 3 (4/5), Stamina 3 (5/4)
                Social
                Social      Attributes:Attributes:  Presence  4,
                Manipulation 2, Composure 3
                Mental Skills: Academics 3, Crafts 2,
                Mental  Skills:
                Investigation 1, Occult (Werewolves)
                2,   Politics     (Business)      2,   Science
                (Engineering) 1
                Physical Skills: Athletics 2, Brawl 4,
                Physical  Skills:
                Stealth 2, Survival (Urban) 2
                Social Skills: Animal Ken 2, Empathy 1,
                Social  Skills:
                Intimidation 4, Persuasion 2, Socialize 1,
                Streetwise 2
                Merits: Allies (Werewolf Pack) 3, Brawling
                Merits:
                Dodge, Contacts (Hunters, Business) 2,
                Language (Wolf), Resources 3, Tactics 3
                Willpower: 6
                Willpower:
                Morality: 6
                Morality:
                Virtue: Fortitude
                Virtue:
                Vice:
                Vice: Envy
                Initiative:
                Initiative: 6 (7/8)
                Defense: 2 (in all forms)
                Defense:
                Speed: 12 (16/17)
                Speed:
                Health: 8 (12/8)
                Health:
                Dread Powers: Dread Attack (Claws, Teeth) 2, Lurker in Darkness 2, Unholy
                Dread  Powers:
                Attribute (Wits) 3, Unholy Attribute (Strength) 1
                Special
                Special
                Werewolf: Jack is a hereditary werewolf, and has all the traits described
                Werewolf:
                above. Traits that change depending on form are given for his human form, with
                the altered values presented as (hybrid/wolf) immediately after.
                Ritual Healing:
                Ritual Healing: Jack’s pack gathers around a member who has been grievously
                wounded, but not killed. They spend a night singing in a guttural, unknown
                language while ritually cleansing the injured werewolf’s wounds. Each member
                of the pack may spend one Willpower. The injured member heals one point of
                aggravated damage per point of willpower spent.
                Weapons/Attacks:
                Weapons/Attacks:
                Type                        Damage         Dice Pool
                                                           13 (Hybrid)/11 (Wolf
                                                                                   )
                Bite (Dread Attack)
                                            2 (L)
                Bite (Dread Attack)         2 (L)          13 (Hybrid)/11 (Wolf)
                Claw (Dread Attack)         2 (L)          13 (Hybrid)
                                                                  Tier three shows werewolves who have truly found
            scapes or areas of Fortean interest, while another is obsessed
                                                              solidarity with one another. They form a nation of sorts.
            with “pure blood” and werewolf eugenics. This group is com-
                                                              They have their kings and generals, marshaling soldiers
            posed of shamans of the rust, while that group devotes itself
                                                              made of rippling flesh and teeth stained pink from days-
            to the glorious spoils of blood-spattered war.
                                                              swallowed blood. These mighty nations believe in their
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