Page 121 - Chronicles of Darkness
P. 121

Defense: 3                                       Combat Dice Pools: Grappling 6, Guns 7,
                   Health: 8                                        Baton 5
                   Willpower: 3                                     Initiative Modifier: +6
                   Size: 5                                          Defense: 6
                   Speed: 9                                         Health: 8
                   Doubles as: Crooked politician, freedom fighter,   Willpower: 2
                   popular general, zealous preacher, powerful      Size: 5
                   crimelord.                                       Speed: 12
                                                                    Doubles as: Jaded soldier, nightclub bouncer,
                             HARD-NOSED                             well-paid bodyguard, security guard, ex-convict.
                                BEAT COP
                                                                                OBSESSED
                    “Come out with your hands up! Or hell, don’t — I’ve been itching   DEMON CULTIST
                 to try out my new piece.”
                    Description: This police officer has seen the worst hu-
                 manity has to offer, and now she sees it everywhere. Nothing   “You think you know what’s really out there? Think again.
                 gets past her cold, steely glare. She’s been on the force for   Every day I learn a new name for something the world isn’t ready
                 longer than you’ve been alive. In her mind, you’re already   to see yet.”
                 guilty, and she’d love to make you squeal like a rusty cell door.  Description: She’s an expert in unspeakable horrors. She
                                                                  looks like she hasn’t slept or eaten in a week, but she could
                                                                  answer any question you pose about the things that prey on
                   Attributes: Intelligence 2, Wits 3, Resolve 3,
                   Strength 3, Dexterity 4, Stamina 3, Presence 2,   humanity. She won’t, though, not until you have her trust.
                   Manipulation 2, Composure 2                    And you don’t like what you might have to do to win it.
                   General Dice Pools: Nowhere to Run 6, Cop        Attributes: Intelligence 4, Wits 2, Resolve 3,
                   Talk 4, Won’t Back Down 3                        Strength 2, Dexterity 2, Stamina 2, Presence 2,
                                                                    Manipulation 3, Composure 3
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               Horrors and wonders-antagonists
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