Page 121 - Chronicles of Darkness
P. 121
Defense: 3 Combat Dice Pools: Grappling 6, Guns 7,
Health: 8 Baton 5
Willpower: 3 Initiative Modifier: +6
Size: 5 Defense: 6
Speed: 9 Health: 8
Doubles as: Crooked politician, freedom fighter, Willpower: 2
popular general, zealous preacher, powerful Size: 5
crimelord. Speed: 12
Doubles as: Jaded soldier, nightclub bouncer,
HARD-NOSED well-paid bodyguard, security guard, ex-convict.
BEAT COP
OBSESSED
“Come out with your hands up! Or hell, don’t — I’ve been itching DEMON CULTIST
to try out my new piece.”
Description: This police officer has seen the worst hu-
manity has to offer, and now she sees it everywhere. Nothing “You think you know what’s really out there? Think again.
gets past her cold, steely glare. She’s been on the force for Every day I learn a new name for something the world isn’t ready
longer than you’ve been alive. In her mind, you’re already to see yet.”
guilty, and she’d love to make you squeal like a rusty cell door. Description: She’s an expert in unspeakable horrors. She
looks like she hasn’t slept or eaten in a week, but she could
answer any question you pose about the things that prey on
Attributes: Intelligence 2, Wits 3, Resolve 3,
Strength 3, Dexterity 4, Stamina 3, Presence 2, humanity. She won’t, though, not until you have her trust.
Manipulation 2, Composure 2 And you don’t like what you might have to do to win it.
General Dice Pools: Nowhere to Run 6, Cop Attributes: Intelligence 4, Wits 2, Resolve 3,
Talk 4, Won’t Back Down 3 Strength 2, Dexterity 2, Stamina 2, Presence 2,
Manipulation 3, Composure 3
120
Horrors and wonders-antagonists

