Page 124 - Chronicles of Darkness
P. 124

that they had emotional connections to in life — these anchor
            the ghost in the world and allow those with enough power to
            Manifest, whereupon they carry out whatever mad urges they
            still feel and attempt, in their broken state, to further the goals
            they left undone in life. Ghosts feed on Essence, a spiritual
            energy created by the memories and emotions that build up
            in their Anchors and are fed directly to them when they are
            remembered by the living. Ghosts that lose their Anchors and
            can’t transfer their attachment fade from the world, passing
            over to a dread realm filled with all the orphaned Ghosts
            that have gone before. This realm has many names in occult
            writings: Tartarus, the Great Below, the Land of the Dead,
            the Dominions, or simply the Underworld.
               The living seldom visit the Underworld, though mediums
            and death-obsessed mystery cults all over the world teach that
            gateways to it are more common than supposed. Its doors
            exist in the same Twilight state as ghosts themselves, invisible
            and unnoticed by the living. Tales of living occultists who
            learned the right places and the proper ceremonies to open
            the gates of death describe the Underworld as a chthonian
            hell of passageways, tunnels, and caverns, filled with desperate
            ghosts that lost their grip on the world. The Underworld sus-
            tains the dead, allowing them more freedom to move and act
            than the living world, but it also imprisons them. Once there,
            though, ghosts may increase in power and influence, evolving
            beyond the image of the person they were into twisted rulers
            of dead kingdoms, or sponsors and advocates of particular
            forms of death. If summoned back to the physical world or
            allowed to escape the Underworld by chance conditions, a
            ghost that has spent centuries growing stronger can wreak
            havoc until exorcised.
            Spirits


            Warped Reflections
               Animist religions describe the world as being full of
            spirits, with every object, animal and place hiding a spirit
            within it. They’re partly right; everything in the world apart
            from humans, even transitory events and strong emotions,
            does cast a spiritual reflection, but all spirits, apart from
            the cunning or a powerful few, are confined to a world of
            their own. Separated from the physical world by a barrier
            known to knowledgeable occultists as the Gauntlet, the
            spirit — or Shadow — world is a murky reflection of the
            physical. Its geography is (mostly) the same as the world,
            but places appear twisted to reflect their inner truth rather
            than looking exactly the same. Everywhere, spirits war on
            each other for survival.
               Spirits come into being alongside the thing of which
            they’re a reflection, but are dormant, barely living, tiny lumps
            of ephemera at first. As well as creating new spirits, actions in
            the physical world, and any emotions associated with them,
            create Essence in the physical world, some of which crosses
            over into the Shadow. If enough Essence is created around an
            embryonic spirit, it rouses into activity. By absorbing Essence,
            the spirit remains active. By consuming other spirits, it merges

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                                                                                    Ephemeral Beings
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