Page 289 - Chronicles of Darkness
P. 289

Appendix Three:





                                     Conditions







                    The list below includes common Conditions that can be
                 applied to characters. For Skill-based rolls, an exceptional suc-  BONDED
                 cess allows the noted Condition (unless otherwise stated). It
                 may go to your character, or to the subject of the roll, as noted.
                    While we’ve listed a handful of recommended Skills that   Your character has established an extensive bond with an
                 can apply a given Condition, this list is hardly exhaustive.   animal. She gains +2 on any rolls to influence or persuade the
                 Give characters whatever Conditions make sense within the   animal once per scene. The animal may add your Animal Ken
                 scope of the story. If a Condition has no listed Skills, it’s be-  to any rolls to resist coercion or fear when in your character’s
                 cause another circumstance within the rules can cause it, and   presence. The animal may add your character’s Animal Ken
                 it’s not something easily brought on by regular Skill usage.   to any one die roll.
                                                                     Example Skills: Animal Ken
                    AMNESIA (PERSISTENT)                             Resolution: The bonded animal dies.
                                                                              CONNECTED
                    Your character is missing a portion of her memory. An
                 entire period of her life is just gone. This causes massive dif-
                 ficulties with friends and loved ones.              Your character has made inroads with a specified group.
                    Resolution: Something problematic arises, such as a   While she has this Condition, she gets a +2 to all rolls relat-
                 forgotten arrest warrant or old enemy.           ing to that group. Alternately, she can shed this Condition
                                                                  to gain a one-time +3 bonus to influence or otherwise work
                                   BLIND                          with the group.
                                                                     Example Skills: Politics, Socialize
                                                                     Resolution: Condition shed, bridge burned.
                    Your character cannot see. Any rolls requiring sight may
                 only use a chance die. If another sense can be reasonably sub-  CRIPPLED (PERSISTENT)
                 stituted, make the roll at -3 instead. In a combat situation, she
                 suffers the drawbacks of the Blinded Tilt (see p. 281) instead.
                    This Condition may be taken as Persistent.       Your character has limited or no ability to walk. Her
                    Resolution: Limitation or difficulty that heightens im-  Speed trait is effectively 1. She must rely on a wheelchair or
                 mediate danger.                                  other device to travel. A manual wheelchair’s Speed is equal
                                                                  to your character’s Strength, and requires use of her hands.
                    BROKEN (PERSISTENT)                           Electric wheelchairs have a Speed of 3, but allow the character
                                                                  free use of her hands.
                                                                     An injury can cause this Condition temporarily, in which
                    Whatever you did or saw, something inside you snapped.   case it is resolved when the injury heals and the character
                 You can barely muster up the will to do your job anymore,   regains mobility.
                 and anything more emotionally intense than a raised voice   Beat: Danger or severe inhibition due to the disability.
                 makes you flinch and back down. Apply a -2 to all Social
                 rolls and rolls involving Resolve, and a -5 to any use of the   DEPRIVED
                 Intimidation Skill.
                    Beat: You back down from a confrontation or fail a roll
                 due to this Condition. If you regain a dot of Integrity, lose   Your character suffers from an addiction. Because your
                 another dot of Integrity, or achieve an exceptional success on   character is without it, she’s unable to focus and contain
                 a breaking point, you can shed this Condition.   herself. Remove one die from her Stamina, Resolve, and






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