Page 57 - Chronicles of Darkness
P. 57

of artistry and craftsmanship. Not only does this give her an   Aura Reading (•••)
                 eye for detail, it makes her a center of attention in critical
                 circles. She can also appraise items within her area of exper-  Effect: Your character has the psychic ability to perceive
                 tise. With a Wits + Skill roll, depending on the creation in   auras, the ephemeral halos of energy that surround all liv-
                 question (Expression for poetry, Crafts for architecture, for   ing things. This allows her to perceive a subject’s emotional
                 example), your character can pick out obscure details about   state, and potentially any supernatural nature. The colors of
                 the item that other, less discerning minds would not. For   an aura show a person’s general disposition, and the ebbs,
                 each success, ask one of the following questions, or take a   flows, tone, and other oddities reveal other influences. Note
                 +1 bonus to any Social rolls pertaining to groups interested   that your character may not know what she’s looking at when
                 in the art assessed for the remainder of the scene.   seeing something odd in an aura. For example, she may not
                                                                  know that a pale aura means she’s seeing a vampire, unless
                  •  What is the hidden meaning in this?          she’s confirmed other vampiric auras in the past.
                                                                     To activate Aura Reading, spend a point of Willpower
                  •  What was the creator feeling during its creation?
                                                                  and roll Wits + Empathy minus the subject’s Composure.
                  •  What’s its weakest point?                    Perceiving an aura takes an uninterrupted moment of star-
                                                                  ing, which could look suspicious even to the unaware. For
                  •  Which other witness is most moved by this piece?   every success, ask the subject’s player one of the following
                                                                  questions. Alternatively, take +1 on Social rolls against the
                  •  How should one best appreciate this piece?   character during the same scene, due to the character’s un-
                                                                  derstanding of their emotional state.
                 True Friend (•••)                                 •  What’s your character’s most prominent emotion?

                    Effect: Your character has a True Friend. While that
                 friend may have specific functions covered by other Merits   •  Is your character telling the truth?
                 (Allies, Contacts, Retainer, Mentor, et cetera), True Friend   •  What is your character’s attention most focused on
                 represents a deeper, truly trusting relationship that cannot   right now?
                 be breached. Unless your character does something egregious
                 to cause it, her True Friend will not betray her. Additionally,   •  Is your character going to attack?
                 the Storyteller cannot kill her True Friend as part of a plot
                 without your express permission. Any rolls to influence a   •  What emotion is your character trying most to hide?
                 True Friend against your character suffer a five-die penalty.
                 In addition, once per story, your character can regain one   •  Is your character supernatural or otherwise not
                 spent Willpower by having a meaningful interaction with   human?
                 her True Friend.                                    Determine how your character perceives auras. Maybe she sees
                                                                  different hues as different emotions. Perhaps she hears whispers
                 Untouchable (•)                                  in the back of her mind, reflecting subtle truths about her subject.

                                                                     Drawback: Because of your character’s sensitivity to the
                    Prerequisites: Manipulation •••, Subterfuge ••  supernatural, she sometimes appears to know ‘a little too
                    Effect: Your character commits crimes, and is always a   much.’ No more than once per chapter, when first meeting
                 step ahead of pursuers. Because of his methodical planning,   a supernatural creature, the Storyteller can roll Wits + Occult
                 any roll to investigate him suffers the Incomplete Clue tag   for the creature, penalized by your character’s Composure.
                 (see p. 80) unless it achieves exceptional success.
                                                                  If successful, they get a strange feeling that your character is
                 Supernatural Merits                              aware of their nature. They’re not forced to behave in any
                                                                  particular way, but it could cause complications.
                    These Merits require the character remain human (non-
                 supernatural.) If the character becomes a vampire, ghoul,  Automatic Writing (••)
                 mage, or any other supernatural character type, these Merits   Your character can enter a trance of sorts, in which she’s
                 disappear. Per the Sanctity of Merits (see p. 43), these Merits   temporarily overtaken by a spirit or ghost, and compelled to
                 can be reallocated.                              write mysterious things.
                    These Merits each have a deeply mystical bent, and may   Effect: Your character must meditate for at least one min-
                 not be right for every chronicle. If you’re allowing certain   ute. Spend a point of Willpower and roll Wits + Composure
                 Supernatural Merits in your chronicle, discuss this with your   to enter the trance. For every success, your character writes
                 players before they make their characters. Some chronicles   a single statement or clue about something occurring in the
                 (including the God-Machine Chronicles in this book) suggest   area or relating to a pertinent issue. The Storyteller provides
                 certain Supernatural Merits as part of their hooks. If this is   these clues, and they may at first seem completely nonsensi-
                 the case, mention them to your players and encourage them   cal. Characters may attempt to interpret the clues with Wits
                 to consider these Merits.                        + Investigation or research efforts.

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               the face in the mirror-Characters
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