Page 60 - Chronicles of Darkness
P. 60

•  What’s the strongest emotion here?           her mind’s effective Strength for the purpose of lifting and
                                                             otherwise influencing her environment.
             •  Who remembers this moment the most?
                                                               A Telekinetic can use her abilities to cause harm by lashing
             •  Am I missing something in this scene?        out at threats. Each such “attack” costs a point of Willpower.
                                                             The dice pool to attack is Telekinesis + Occult, penalized by
             •  Where was this object during the event?      the opponent’s Stamina. The attack causes bashing damage.
                                                             Alternatively, it can be used to grapple, with the Merit dots
             •  What breaking point caused the event?        representing the Strength score of the psychic. Any overpower-
               Suggested Modifiers: Character has read impressions   ing maneuvers require additional Willpower points.
            from this item before (-2), important event happened more   Drawback: Any time your character suffers injury or
            than one day ago (-1), more than one week ago (-2), more   intense stimuli, the Storyteller may call for a Resolve +
            than one month ago (-3), more than one year ago (-5), item   Composure roll to resist activating Telekinesis at an inoppor-
            was used in a violent crime (+2), item is only vaguely tied to   tune time. If the Storyteller calls for this roll and it fails, the
            the event (-2), spirits pertaining to the event are nearby (+3)  character activates Telekinesis in a quick, impressive display
               Drawback: Once per chapter, the Storyteller can force a   of the power. That use of Telekinesis is free. The player can
            Psychometry vision any time an important place is visited, or   choose to automatically fail the Resolve + Composure roll
            an important item is touched. This doesn’t require a roll or a   and take a Beat.
            Willpower point to activate. The Storyteller can give any infor-
            mation pertaining to the event in question. Additionally, the  Telepathy (••• or •••••)
            Storyteller can impose one Condition relevant to the event.   Effect: Your character can hear surface thoughts and

            Telekinesis (• to •••••)                         read minds. With the five-dot version of this Merit, he can
                                                             broadcast simple messages to others’ minds. He hears these
               Effect: Your character has a psychic ability to manipulate   thoughts as if they were spoken, which means they can
            the physical world with her mind. This means lifting, pushing,   sometimes be distracting. He can only hear thoughts at the
            and pulling objects. Fine manipulation is beyond the scope of   range he can normal conversation, regardless of any ambient
            Telekinesis. By spending a Willpower point, she can activate   noise (so a telepath can hear the thoughts of someone next
            Telekinesis for the scene. Her dots in this Merit determine   to him at a loud concert, even though he can’t actually hear

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                                                                                Supernatural Merits
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