Page 143 - Serpent Kingdoms
P. 143
YUAN-TI CAMPAIGN
Constrict (Ex): The Serpent Sibyl deals 1d6+12 points of Zstulkk Ssarmn
damage with a successful grapple check.
Zstulkk Ssarmn hails from the city of Hlondeth, though he isn’t
Improved Grab (Ex): To use this ability, the Serpent Sibyl
related to its ruling Extaminos family. For most of his adult life,
must hit a Large or smaller creature with its bite attack. It can
he has made his fortune in Skullport in the slave trade.
then attempt to start a grapple as a free action without provok-
Even in the cutthroat world of Skullport, Zstulkk is a slaver
ing an attack of opportunity. If it wins the grapple check, it
without peer, and he remains one of the strongest members of
establishes a hold and can constrict.
the Iron Ring consortium that he helped found. His gangs of
Poison (Ex): Injury, Fortitude DC 19, initial and secondary
halfblood and pureblood yuan-ti thugs and overseers are well
damage 1d6 Con.
known throughout Skullport. These jailers, as they are called,
Produce Acid (Sp): The Serpent Sibyl exudes acid from her
are constantly stalking alleyways in search of easy marks or
body, dealing 3d6 points of acid damage to the next creature
escorting chained slaves into the city.
she touches, including a creature hit by her bite attack. If she
Zstulkk Ssarmn: Male yuan-ti abomination cleric of Sseth
is grappling, constricting, or pinning a foe when she uses this
(Set) 5; CR 12; Large monstrous humanoid; HD 9d8+36 plus
power, her grasp deals 5d6 points of acid damage.
5d8+20; hp 119; Init +7; Spd 30 ft., climb 20 ft., swim 20 ft.;
Smite Good (Su): Once per day, the Serpent Sibyl can make
AC 23, touch 13, fl at-footed 20; Base Atk +12; Grp +21; Atk
a normal melee attack to deal 20 extra points of damage to a
+16 melee (2d6+7 plus poison, bite); Full Atk +16 melee (2d6+7
good foe.
plus poison, bite); Space/Reach 10 ft./10 ft.; SA aversion, con-
Spell-Like Abilities: At will—animal trance (DC 19), entan-
strict 1d6+7, improved grab, poison, produce acid, rebuke undead
gle (DC 18); 3/day—deeper darkness, neutralize poison (DC 21),
6/day, spell-like abilities; SQ alternate form, chameleon power,
suggestion (DC 20); 1/day—baleful polymorph (DC 22; into snake
darkvision 60 ft., detect poison, scent, spell resistance 18; AL
form only), fear (DC 21). Caster level 10th. Also 3/day—dark-
NE; SV Fort +11, Ref +10, Will +13; Str 21, Dex 16, Con 18,
ness, poison (DC 21), unholy aura (DC 25); 1/day—blasphemy
Int 23, Wis 17, Cha 16. Length 10 ft.
(DC 24), contagion (DC 21), desecrate, destruction (DC 24),
Skills and Feats: Bluff +9, Climb +13, Concentration +21,
horrid wilting (DC 25), summon monster IX (fi ends only), un-
Diplomacy +18, Gather Information +8, Hide +11, Knowledge
hallow (DC 22), unholy blight (DC 21). Caster level 20th.
(architecture and engineering) +20, Knowledge (Skullport local)
Alternate Form (Sp): The Serpent Sibyl can assume the
+21, Knowledge (Waterdeep local) +18, Listen +17, Move
form of a Tiny to Large viper (see the Snake entry on page
Silently +15, Spellcraft +13, Spot +17, Swim +13; Alertness,
280 of the Monster Manual) as a psionic ability. This abil-
Blind-Fight, Combat Expertise, Dodge, Improved Initiative,
ity is similar to a polymorph spell (caster level 19th), but she
Mobility, Power Attack.
doesn’t regain any lost hit points by changing form and can
Aversion (Sp): One target within 30 feet of Zstulkk must
take only viper shapes. The Serpent Sibyl uses her own poison
succeed on a DC 17 Will save or gain an aversion to snakes for
for her bite attack or that of the form she assumes, whichever
10 minutes. Affected creatures must stay at least 20 feet away
is more potent.
from any snake or yuan-ti. A subject unable to move away takes
Chameleon Power (Sp): The Serpent Sibyl can psionically
a –4 penalty to Dexterity until the effect wears off or the sub-
change her own coloration and that of her equipment to
ject is no longer within range. This ability is similar to antipathy
match the surroundings, gaining a +10 circumstance bonus
as the spell (caster level 16th).
on Hide checks.
Constrict (Ex): Zstulkk deals 1d6+7 points of damage with
Detect Poison (Sp): The Serpent Sibyl can use detect poison as
a successful grapple check.
the spell (caster level 6th) at will.
Improved Grab (Ex): To use this ability, Zstulkk must hit
Sorcerer Spells Known (6/8/7/5; save DC 17 + spell level):
a Large or smaller creature with his bite attack. He can then
0—arcane mark, detect magic, flare, light, ray of frost,
attempt to start a grapple as a free action without provoking an
read magic, resistance; 1st—cause fear, mage armor, magic
attack of opportunity. If he wins the grapple check, he estab-
missile, true strike; 2nd—alter self, Melf’s acid arrow;
lishes a hold and can constrict.
3rd—lightning bolt.
Poison (Ex): Injury, Fortitude DC 18, initial and secondary
Possessions: +5 fl aming keen spiked chain, +1 composite long-
damage 1d6 Con.
bow (+6 Str bonus), 20 +1 arrows, ring of regeneration, ring of
Produce Acid (Sp): Zstulkk has the psionic ability to exude
protection +1, bracers of armor +5, 600 gp.
acid from his body, dealing 3d6 points of acid damage to the
Description: The Serpent Sibyl has a 14-foot-long, snakelike
next creature he touches, including a creature hit by his bite
body covered with thick black scales. Four humanoid arms, also
attack. If he is grappling, constricting, or pinning a foe when he
covered in scales, protrude from her body below the neck. She
uses this power, his grasp deals 5d6 points of acid damage.
uses two arms for spellcasting and wields a massive spiked chain
Spell-Like Abilities: At will—animal trance (DC 15), en-
in the other two. Two great leathery wings, like those of a ptero-
tangle (DC 14); 3/day—deeper darkness, neutralize poison (DC
dactyl, sprout from her back near her shoulders. Her eyes glow
17), suggestion (DC 16); 1/day—baleful polymorph (DC 18; into
red with malevolence.
snake form only), fear (DC 17). Caster level 10th.
142
620_96566_SerpentKi136-143.indd 142 5/13/04, 7:46:37 AM

