Page 143 - Serpent Kingdoms
P. 143

YUAN-TI CAMPAIGN

                       Constrict (Ex): The Serpent Sibyl deals 1d6+12 points of  Zstulkk Ssarmn
                     damage with a successful grapple check.
                                                                       Zstulkk Ssarmn hails from the city of Hlondeth, though he isn’t
                       Improved Grab (Ex): To use this ability, the Serpent Sibyl
                                                                       related to its ruling Extaminos family. For most of his adult life,
                     must hit a Large or smaller creature with its bite attack. It can
                                                                       he has made his fortune in Skullport in the slave trade.
                     then attempt to start a grapple as a free action without provok-
                                                                         Even in the cutthroat world of Skullport, Zstulkk is a slaver
                     ing an attack of opportunity. If it wins the grapple check, it
                                                                       without peer, and he remains one of the strongest members of
                     establishes a hold and can constrict.
                                                                       the Iron Ring consortium that he helped found. His gangs of
                       Poison (Ex): Injury, Fortitude DC 19, initial and secondary
                                                                       halfblood and pureblood yuan-ti thugs and overseers are well
                     damage 1d6 Con.
                                                                       known throughout Skullport. These jailers, as they are called,
                       Produce Acid (Sp): The Serpent Sibyl exudes acid from her
                                                                       are constantly stalking alleyways in search of easy marks or
                     body, dealing 3d6 points of acid damage to the next creature
                                                                       escorting chained slaves into the city.
                     she touches, including a creature hit by her bite attack. If she
                                                                        Zstulkk Ssarmn: Male yuan-ti abomination cleric of Sseth
                     is grappling, constricting, or pinning a foe when she uses this
                                                                       (Set) 5; CR 12; Large monstrous humanoid; HD 9d8+36 plus
                     power, her grasp deals 5d6 points of acid damage.
                                                                       5d8+20; hp 119; Init +7; Spd 30 ft., climb 20 ft., swim 20 ft.;
                       Smite Good (Su): Once per day, the Serpent Sibyl can make
                                                                       AC 23, touch 13, fl at-footed 20; Base Atk +12; Grp +21; Atk
                     a normal melee attack to deal 20 extra points of damage to a
                                                                       +16 melee (2d6+7 plus poison, bite); Full Atk +16 melee (2d6+7
                     good foe.
                                                                       plus poison, bite); Space/Reach 10 ft./10 ft.; SA aversion, con-
                       Spell-Like Abilities: At will—animal trance (DC 19), entan-
                                                                       strict 1d6+7, improved grab, poison, produce acid, rebuke undead
                     gle (DC 18); 3/day—deeper darkness, neutralize poison (DC 21),
                                                                       6/day, spell-like abilities; SQ alternate form, chameleon power,
                     suggestion (DC 20); 1/day—baleful polymorph (DC 22; into snake
                                                                       darkvision 60 ft., detect poison, scent, spell resistance 18; AL
                     form only), fear (DC 21). Caster level 10th. Also 3/day—dark-
                                                                       NE; SV Fort +11, Ref +10, Will +13; Str 21, Dex 16, Con 18,
                     ness, poison (DC 21), unholy aura (DC 25); 1/day—blasphemy
                                                                       Int 23, Wis 17, Cha 16. Length 10 ft.
                     (DC  24),  contagion (DC 21),  desecrate,  destruction (DC 24),
                                                                         Skills and Feats: Bluff +9, Climb +13, Concentration +21,
                     horrid wilting (DC 25), summon monster IX (fi ends only), un-
                                                                       Diplomacy +18, Gather Information +8, Hide +11, Knowledge
                     hallow (DC 22), unholy blight (DC 21). Caster level 20th.
                                                                       (architecture and engineering) +20, Knowledge (Skullport local)
                       Alternate Form (Sp): The Serpent Sibyl can assume the
                                                                       +21,  Knowledge  (Waterdeep  local)  +18,  Listen  +17,  Move
                     form of a Tiny to Large viper (see the Snake entry on page
                                                                       Silently  +15,  Spellcraft  +13,  Spot  +17,  Swim  +13;  Alertness,
                     280 of the Monster Manual) as a psionic ability. This abil-
                                                                       Blind-Fight, Combat Expertise, Dodge, Improved Initiative,
                     ity is similar to a polymorph spell (caster level 19th), but she
                                                                       Mobility, Power Attack.
                     doesn’t regain any lost hit points by changing form and can
                                                                         Aversion (Sp): One target within 30 feet of Zstulkk must
                     take only viper shapes. The Serpent Sibyl uses her own poison
                                                                       succeed on a DC 17 Will save or gain an aversion to snakes for
                     for her bite attack or that of the form she assumes, whichever
                                                                       10 minutes. Affected creatures must stay at least 20 feet away
                     is more potent.
                                                                       from any snake or yuan-ti. A subject unable to move away takes
                       Chameleon Power (Sp): The Serpent Sibyl can psionically
                                                                       a –4 penalty to Dexterity until the effect wears off or the sub-
                     change  her  own  coloration  and  that  of  her  equipment  to
                                                                       ject is no longer within range. This ability is similar to antipathy
                     match the surroundings, gaining a +10 circumstance bonus
                                                                       as the spell (caster level 16th).
                     on Hide checks.
                                                                         Constrict (Ex): Zstulkk deals 1d6+7 points of damage with
                       Detect Poison (Sp): The Serpent Sibyl can use detect poison as
                                                                       a successful grapple check.
                     the spell (caster level 6th) at will.
                                                                         Improved Grab (Ex): To use this ability, Zstulkk must hit
                       Sorcerer Spells Known (6/8/7/5; save DC 17 + spell level):
                                                                       a Large or smaller creature with his bite attack. He can then
                     0—arcane mark, detect  magic, flare,  light, ray of  frost,
                                                                       attempt to start a grapple as a free action without provoking an
                     read magic, resistance; 1st—cause fear, mage armor, magic
                                                                       attack of opportunity. If he wins the grapple check, he estab-
                     missile,  true  strike; 2nd—alter  self,  Melf’s  acid  arrow;
                                                                       lishes a hold and can constrict.
                     3rd—lightning bolt.
                                                                         Poison (Ex): Injury, Fortitude DC 18, initial and secondary
                       Possessions: +5 fl aming keen spiked chain, +1 composite long-
                                                                       damage 1d6 Con.
                     bow (+6 Str bonus), 20 +1 arrows, ring of regeneration, ring of
                                                                         Produce Acid (Sp): Zstulkk has the psionic ability to exude
                     protection +1, bracers of armor +5,  600 gp.
                                                                       acid from his body, dealing 3d6 points of acid damage to the
                       Description: The Serpent Sibyl has a 14-foot-long, snakelike
                                                                       next creature he touches, including a creature hit by his bite
                     body covered with thick black scales. Four humanoid arms, also
                                                                       attack. If he is grappling, constricting, or pinning a foe when he
                     covered in scales, protrude from her body below the neck. She
                                                                       uses this power, his grasp deals 5d6 points of acid damage.
                     uses two arms for spellcasting and wields a massive spiked chain
                                                                         Spell-Like Abilities: At will—animal trance (DC 15), en-
                     in the other two. Two great leathery wings, like those of a ptero-
                                                                       tangle (DC 14); 3/day—deeper darkness, neutralize poison (DC
                     dactyl, sprout from her back near her shoulders. Her eyes glow
                                                                       17), suggestion (DC 16); 1/day—baleful polymorph (DC 18; into
                     red with malevolence.
                                                                       snake form only), fear (DC 17). Caster level 10th.
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