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to that of a creature two or more size categories smaller than
                                                                       yourself, and its maximum weight capacity is one-half your own
                                                                       weight. Opening or closing the pouch requires a move action, and
                                                                       removing an item from it or placing one inside requires another
                                                                       move action. If you adopt a different body shape or size via any
                                                                       ability that allows a change of shape, everything in your body
                                                                       pouch is immediately expelled onto the ground at your feet.
                                      any  feats  of  a  serpentine  or  lizardly     If you carry a sharp-edged or pointed object (unless sheathed,
                                      nature, including those dealing with ex-  wrapped,  or  otherwise  guarded)  in  this  cavity,  you  take  2d4
                     Mpectorating, poisoning, and constricting,        points of damage for each round in which you fall, engage in
                                are available to Scaled Ones.          combat, change shape, or make any other violent movement,
                                                                       or 1d4 points of damage for any round in which you make any
                     Feat Descriptions                                 other move action.
                                                                         Placing a living creature inside your pouch requires a success-
                     Many of the feast described in this chapter belong to the category   ful grapple check if it chooses to resist. Any creature inside your
                     of monstrous feats. Only creatures with a monstrous form or one   body pouch remains alive and comfortable for up to 24 hours
                     or more monstrous abilities meet the prerequisites to select these   unless you choose to attack it.
                     feats. See Savage Species for additional feats of interest.    You may constrict your pouch as an attack action, dealing
                                                                       1d4+1  points  of  damage  per  round  of  constriction  to  each
                     Barbed Stinger [Monstrous]                        creature or object inside. A creature inside the pouch dies of
                                                                       asphyxiation after being constricted for a number of consecutive
                     Your stinger is unusually diffi cult to dislodge.  rounds equal to 2 per Constitution point it possesses. A creature
                       Prerequisite: Sting attack.                     inside the pouch can cut its way out by using a light slashing or
                      Benefi t: You gain the improved grab special attack with your   piercing weapon to deal one-quarter of your normal hit point
                     sting. If you hit an opponent of any size with your sting attack,   total in damage to the pouch (AC equals your touch AC).
                     you can then attempt to start a grapple as a free action without
                     provoking an attack of opportunity. If you win the grapple check,   Chameleon Hide [Monstrous]
                     you establish a hold and deal automatic sting damage (including
                     poison, if applicable) each round that the hold is maintained.  You can alter the hue of your scales to match the surrounding
                                                                       terrain.
                     Body Pouch [Monstrous]                              Prerequisite: Scaled One.
                                                                         Benefi t: As a full-round action, you can alter the color of
                     You can open a cavity in your body without harm to yourself   your scales to match your surroundings. Doing so grants you a
                     and use it to carry or conceal items or creatures.  +2 bonus on Hide checks and a +1 circumstance bonus to Armor
                       Prerequisite: Scaled One.                       Class as long as you do not move from the square.
                       Benefi t: You can part your scales to reach a hidden, scale-    Special: Any creature  that already has a racial  bonus  on
                     lined, fl exible cavity in your body that can accommodate objects   Hide checks stemming from a chameleon-like ability (such as
                     or  creatures.  The  pouch  can  hold  a  maximum  volume  equal   an ophidian) gains no benefi ts from this feat.


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             620_96566_SerpentKi144-167.indd   144                                                              5/13/04, 7:48:31 AM
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