Page 147 - Serpent Kingdoms
P. 147
FEATS
Benefi t: Because of the enticing nature of your voice, you gain Familiar Alignment Level
SK
a +2 bonus on Bluff checks. Furthermore, the save DC for each Jaculi Chaotic evil 5th
of your spells, spell-like abilities, and supernatural abilities that Lizard, spitting crawler For Neutral 3rd
creates a charm effect through verbal means increases by +1. Mlarraun SK Neutral 5th
SK
Muckdweller Lawful evil 5th
Rac
Gape of the Serpent [Monstrous] Snake, deathfang Neutral evil 9th
Snake, fl ying Rac Neutral 3rd
Like a snake, you can stretch your mouth to an outlandish Snake, glacier SK Neutral 3rd
SK
extent to accommodate immense prey. Snake, tree python Chaotic evil 3rd
Prerequisite: Swallow whole special attack. Snake, whipsnake SK Neutral 3rd
Benefi t: You can swallow a creature of up to your own size
category. Swallowing a creature as big as yourself, however, is a Improved Spit [Monstrous]
time-consuming process. Once you have established a hold against
such a creature, you make a new grapple check as usual, but success You can spit farther than normal.
indicates only that you have begun to swallow. On the following Prerequisites: Precise Shot and Spit Venom, spit attack, or
round, you must make an additional grapple check to complete the spittle attack.
swallowing. The held creature can fi ght or try to break the grapple Benefi t: The range of your spit attack doubles.
as normal while you are attempting to swallow it. Special: You may take Improved Spit multiple times. Each
Normal: Unless otherwise noted, a creature can swallow op- time you take the feat, the range of your spit attack increases by
ponents up to one size category smaller than itself. an amount equal to its original range.
Special: Your gullet can hold one creature of the maximum size.
Other maximum numbers of swallowed creatures remain the same.
Irresistible Gaze [Monstrous]
Graft Yuan-ti Flesh Your gaze attack is more potent than normal.
Prerequisite: Gaze attack.
[Item Creation] Benefi t: The saving throw DC for your gaze attack increases
by +2.
You can apply yuan-ti grafts to other living creatures or to yourself.
Special: The benefi t of this feat stacks with that of the
Prerequisites: Yuan-ti, Heal 10 ranks.
Ability Focus feat (see Monster Manual).
Benefi t: You can create yuan-ti grafts (see Yuan-ti Grafts
in Chapter 10) and apply them to other living creatures or to
yourself. Creating a graft takes one day for each 1,000 gp in its Multigrab [Monstrous]
price. To create a graft, you must spend 1/25 of its price in XP
You can grapple enemies more fi rmly than normal with your
and use raw material costing one-half of this price.
natural attacks.
Prerequisites: Str 17, improved grab special attack.
Greater Multigrab [Monstrous] Benefi t: When grappling an opponent with the part of your
body that made the attack, you take only a –10 penalty on
You can grapple enemies effortlessly with your natural weapons.
grapple checks made to maintain the hold.
Prerequisites: Str 19, Dex 15, improved grab special attack,
Normal: Without this feat, a creature takes a –20 penalty on
Multigrab.
grapple checks made to maintain a hold with only the part of its
Benefi t: When grappling an opponent with only the part of
body used to make the attack.
your body that made the attack, you take no penalty on grapple
checks made to maintain the hold.
Normal: Without this feat, a creature takes a –20 penalty (or a Narrowed Gaze [Monstrous]
–10 penalty with Multigrab) on grapple checks made to maintain
Your gaze attack has a limited fi eld of effect.
a hold with only the part of its body used to make the attack.
Prerequisites: Int 13, gaze attack.
Benefi t: You may choose to limit your gaze attack to an
Improved Familiar [General] active gaze. Doing so prevents you from accidentally affecting
friends with your gaze.
Refer to the Improved Familiar feat on page 200 of the Dun-
Normal: A gaze attack functions constantly on all those
geon Master’s Guide. In addition to those choices, the following
within range, and it can also be used actively as an attack action.
familiars are available in a FORGOTTEN REALMS campaign.
Improved familiars do not grant any special abilities to theri
masters other than the Alertness feat, an empathic link, and hte Pervasive Gaze [Monstrous]
ability to share spells with the familiar.
Your gaze attack is more effective than normal.
146
620_96566_SerpentKi144-167.indd 146 5/13/04, 7:48:45 AM

