Page 30 - TGfU & Mini Game Flip Book
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14 TGfU & MINI GAME
TGfU was proposed as an alternative to the
traditional skill approached because it was noted that
the traditional skill approach practiced in isolation and
did not transfer the games learning (Bunker & Thorpe,
1986). In addition Bunker and Thorpe (1986) observed
and believe this is still the same today that “games
teaching shows at best, a series of highly structured
lesson leaning heavily on the teaching of technique or
at worst lessons which rely on the children themselves
to sustain interest in the game (Nathan, 2008;
Balakrishnan 2011). This approach is contrast to
traditional linear approaches of skill drills or technical
model, which focus on technical development before
applying these techniques to game situation (Hopper,
2002; Martin & Gaskin, 2004)
Tactical model of Teaching Games for Understanding
(TGfU) contains many attributes of constructivism, a
(1)
GAME
(2) GAME (6)
APPRECI PERFORM
ATION ANCE
LEAR
NER
(3) (4) MAKING (5) SKILL
TACTIC APPROPRIATE EXECUT
AL DECISIONS ION
WHAT HOW
TO DO? TO DO?
Figure 2.1: Original Model of TGfU
(Bunker & Thorpe, 1986)

