Page 35 - TGfU & Mini Game Flip Book
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LITERATURE REVIEW 19
game tends to lessen motivation and enjoyment (Pill,
2012)
2.3 Literature Review
Research on using the TGfU model showed that this
model was effective in hockey (Nathan, 2008; Turner,
1996; Turner & Martinek, 1999), tennis (Crespo, Reid &
Miley, 2000), basketball and hockey (Light & Fawns,
2003), basketball (Nevett, Rovengno, Babiaz &
McCaughtry, 2001), especially in game components like
ball control, decision making on tactical elements of the
games, as well as in upgrading declarative and
procedural knowledge (French, Werner, Rink & Taylor,
1996; Tuner & Martinek, 1996).
Whereas a number of research using technical
approach via style B, E and H of the Mosston’s Spectrum
of teaching styles in sports like shooting, karate, hockey,
volleyball, skill-related components improved
significantly (Boyce, 1992; Goldberger & Gurney 1986;
Harrison, Fellingham, Buck & Pellet, 1995; Goldberger
& Howarth, 1993; Nathan, 2008).
Research on sports and games training detected the
importance of components such as tactics, skills, speed,
coordination, flexibilities, aerobic, anaerobic, as well as
speed and accuracy (Drewe, 2000; Wassmer & Mookerjee,
2002; Wilsmore & Curtis, 1992). Findings too indicated
speed and accuracy to be an important element in scoring
goal in hockey game (Aziz, Chia & Teh, 2000; Wassmer
& Mookerjee, 2002). As Chelly et al. (2010) findings
have indicated sprinting ability is correlated with
measures of leg power.

