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LITERATURE REVIEW 15
cognitive learning theory that allows learners to make
new learning from previous knowledge in attempt to
foster understanding-not just the simple recall of
memorized facts or the execution of static skills only.
As noted by Light (2005) Constructivism adopts a holistic
view of learning and cognition that extends beyond the
mind as a separate entity to include the body and all its
senses. From a constructivist perspective, cognition
occurs not only in the mind, but is embodied. Therefore
teaching game for understanding via game situations is
a process of holistic learning. A constructivist view of
learning sees it as a process of adapting to and fitting
into a constantly changing world. Therefore playing game
situations even though its mini game situations, the
situation changes, therefore by playing games situations
holistic learning occurs engagement learners through
perception, motor action and bodily senses
The use of tactical problem in situated game forms
and the emphasis on cognitive learning before motor
performance. TGFU is a cyclical approach which places
skill learning within its game content via game situations
and allows students to see relevance of the skills to game
situations, in order to gain an understanding on how to
play the game and suggested better model (Bunker &
Thorpe, 1986) as illustrate in figure 2.1. As noted Griffin
and Paton (2005), the original model presented by Bunker
and Thorpe (1982) is a step-by-step procedural models
for students or players to become skillful games players.
The model consists of six steps namely, step 1:
understanding game form, step 2: game appreciation,
step 3: tactical awareness, step 4 : making appropriate
decision , what tactics to use and how to do it, step 5 :how

