Page 249 - DnD_5e_Players_Handbook_(BnW_OCR)
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linking each creature to all the others for the duration.   You touch a creature and stimulate its natural healing
          Creatures with Intelligence scores of 2 or less aren’t   ability. The target regains 4d8 + 15 hit points. For the
          affected by this spell.                           duration of the spell, the target regains  1  hit point at the
            Until the spell ends, the targets can communicate   start of each of its turns (10 hit points each minute).
          telepathically through the bond whether or not they have   The target’s severed body m em bers (fingers, legs,
          a com m on language. The com m unication is possible   tails, and so on), if any, are restored after 2 minutes.
          over any distance, though it can’t extend to other planes   If you have the severed part and hold it to the stump,
          of existence.                                     the spell instantaneously causes the limb to knit
                                                            to the stump.
          R a y   o f   E n f e e b l e m e n t
          2nd-level necromancy                              R e i n c a r n a t e
          Casting Time:  1  action                          5th-level transmutation
          Range: 60 feet                                    Casting Time:  1  hour
          Components: V, S                                  Range: Touch
          Duration: Concentration, up to  1 minute          Components: V, S, M (rare oils and unguents worth at
                                                              least 1,000 gp, which the spell consum es)
          A  black beam  o f enervating energy springs from your
                                                            Duration: Instantaneous
          finger toward a creature within range. Make a ranged
          spell attack against the target. On a hit, the target deals   You touch a dead humanoid or a piece o f a dead
          only half damage with weapon attacks that use Strength   humanoid. Provided that the creature has been dead no
          until the spell ends.                             longer than  10 days, the spell form s a new adult body
           At the end of each of the target’s turns, it can make   for it and then calls the soul to enter that body. If the
          a Constitution saving throw against the spell. On a   target’s soul isn’t free or willing to do so, the spell fails.
          success, the spell ends.                           The magic fashions a new body for the creature
                                                            to inhabit, which likely causes the creature’s race to
          R a y   o f   F r o s t
                                                            change. The DM rolls a d 100 and consults the following
          Evocation cantrip                                 table to determine what form the creature takes when
          Casting Time:  1  action                          restored to life, or the DM chooses a form.
          Range: 60 feet
                                                              d100   Race
          Components: V, S
          Duration: Instantaneous                             01-04  Dragonborn
                                                              05-13  Dwarf, hill
          A frigid beam  o f blue-white light streaks toward a
                                                              14-21  Dwarf, mountain
          creature within range. Make a ranged spell attack
                                                              22-25  Elf, dark
          against the target. On a hit, it takes  1d8 cold damage,
                                                              26-34  Elf, high
          and its speed is reduced by 10 feet until the start of
          your next turn.                                     35-42  Elf, wood
           The spell’s damage increases by 1d8 when you reach   43-46  Gnome, forest
          5th level (2d8),  11th level (3d8), and  17th level (4d8).  47-52  Gnome, rock
                                                              53-56  Half-elf
          R a y  o f   S ic k n e s s
                                                              57-60  Half-orc
          1st-level necromancy
                                                              61-68  Halfling,  lightfoot
          Casting Time:  1  action                            69-76  Halfling, stout
          Range: 60 feet                                      77-96  Human
          Components: V, S
                                                              97-00  Tiefling
          Duration: Instantaneous
                                                             The reincarnated creature recalls its former life
          A ray o f sickening greenish energy lashes out toward
                                                            and experiences. It retains the capabilities it had in its
          a creature within range. Make a ranged spell attack
                                                            original form, except it exchanges its original race for
          against the target. On a hit, the target takes 2d8 poison
                                                            the new one and changes its racial traits accordingly.
          damage and must make a Constitution saving throw.
          On a failed save, it is also poisoned until the end of
                                                            R e m o v e   C u r s e
          your next turn.
                                                            3rd-level abjuration
           At Higher Levels. W hen you cast this spell using a
          spell slot o f 2nd level or higher, the damage increases by   Casting Time:  1  action
          1d8 for each slot level above  1st.               Range: Touch
                                                            Components: V, S
          R e g e n e r a t e                               Duration: Instantaneous
          7th-level transmutation
                                                            At your touch, all curses affecting one creature or
          Casting Time:  1  minute                          object end. If the object is a cursed magic item, its curse
          Range: Touch                                      remains, but the spell breaks its ow ner’s attunement to
          Components: V, S, M (a prayer wheel and holy water)   the object so it can be removed or discarded.
         Duration:  1  hour
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