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spellcasting ability is Charisma (spell save DC 16).
        The eladrin can innately cast the following spells,    Innate Spellcasting
        requiring no material components:
        At-will: hold person, suggestion                       Type: Trait.
        3/day: beacon of good hope                             Innate Spellcasting.  The eladrin’s innate

                                                               spellcasting ability is Charisma (spell save DC 16).
                                                               The eladrin can innately cast the following spells,
        Innate Spellcasting II                                 requiring no material components:

        Type: Trait.                                           At-will: heroism, invisibility
                                                               3/day: compulsion
        Prerequisite: Innate Spellcasting

        Innate Spellcasting.  The eladrin’s innate
        spellcasting ability is Charisma                            Innate Spellcasting II
        (spell save DC 16). The
                                                                    Type: Trait.
        eladrin can innately cast the
        following spells, requiring                                   Prerequisite: Innate Spellcasting
        no material components:                                        Innate Spellcasting.  The eladrin’s innate
        1/day each: heroes's feast,                                    spellcasting ability is Charisma (spell save
        hold monster                                                    DC 16). The eladrin can innately cast the

                                                                         following spells, requiring no material
                                                                                         components:
        Legendary Actions                                                                  1/day each: heroes's

        Type: Action.                                                                       feast, mass suggestion
        Talent Cost: 4 (Counts as 4
        Talents).
                                                                                                Instinctive
        The eladrin gains 3 legendary                                                           Charm (3/day)
        actions, choosing from the
                                                                                          Type: Reaction.
        options below. Only one
        legendary action option can be                                                    Talent Cost: 2 (Counts as
        used at a time and only at the end                                                2 Talents).
        of another creature's turn.                                                       Instinctive Charm (3/
        The eladrin regains
                                                                                          Day). The eladrin tries to
        spent legendary
                                                                                         magically divert an attack
        actions at the start
                                                                                        made against it, provided
        of its turn.
                                                                                    that the attacker is within 30
        Move. The eladrin
                                                               feet of it and visible to it. The eladrin must decide
        moves up to half its speed
                                                               to do so before the attack hits or misses.
          without provoking opportunity attacks.
                                                                 The attacker must make a DC 16 Wisdom saving
        Pacify. The eladrin casts calm emotions or sleep.
                                                               throw. On a failed save, the attacker targets the
        Attack (Costs 2 Actions). The eladrin makes a
                                                               creature closest to it, other than eladrin or itself. If
          longsword or longbow attack.
                                                               multiple creatures are closest, the attacker chooses
                                                               which one to target.


                                                               Legendary Actions
        Spring Eladrin                                         Type: Action.

        The spring eladrin (CR 10) can have a maximum of
                                                               Talent Cost: 4 (Counts as 4 Talents).
        4 talents.


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