Page 144 - The Griffon's Saddlebag - Book One [Compressed] (1)
P. 144

message (no charges) or sending spell (3 charges) from it. Al-  Warmind Wand
           ternatively, when you cast a spell of 5th level or lower while
           holding the wand, you can expend 1 of the wand’s charges   Wand, rare (requires attunement by a half-orc or orc)
           per spell slot level to ignore the spell’s verbal components.   This wand is made from the shattered hilt and jawbone of a
           Any spell that requires a target to hear its verbal component   defeated warband leader. It has 7 charges for the following
           gains no benefit from this property.                 properties and regains 1d6 + 1 expended charges daily at
             The wand regains 1d6 + 1 expended charges daily at dusk.   dawn. If you expend the wand’s last charge, roll a d20. On a 1,
   A       If you expend the wand’s last charge, roll a d20. On a 1, the   the wand releases a small gasp of breath as its magic escapes
           magical flame burns out and the wand becomes a mundane   it, leaving the wand a nonmagical and mundane sword hilt.
   B       candle and candlestick.                               While holding the wand, you can use it to command and
                                                                bolster your allies by extending 1 or more of its charges to
   C       War Standard of Battlecries                          use the following properties:
           Wondrous item, very rare (requires attunement)        Warband Strike. When you take the Attack action, you
   D                                                            can forgo one of your attacks and expend 1 charge as a
           This magic battle standard reinforces the fervor of nearby   bonus action to direct one of your allies to attack. When
   E       allies. The standard stands up to 10 feet tall but can be col-  you do, choose a friendly creature who can see or hear you.
           lapsed down to 2 feet tall for transport. You can extend the   That creature can immediately use its reaction to make one
   F       standard to its full height as an action and either hold it aloft   weapon attack.
           with one hand or plant it upright in an unoccupied space on   Form Ranks. You can expend 1 charge as an action to
   G       solid ground. You can retrieve the planted standard when   command one of your allies to move to a more advantageous
           you enter its space (no action required). While the standard   position and bolster their resolve. When you do, choose
   H       is extended, allies within 15 feet of it at the start of combat   a friendly creature who can see or hear you. That creature
           gain a +3 bonus to their initiative.                 gains 2d4 + 2 temporary hit points that last for 1 minute and
    I        This standard has 4 charges and regains 1d4 expended   can use its reaction to move up to half its speed, without
           charges daily at dawn. If you’re within 15 feet of the extend-  provoking opportunity attacks.
    J J
           ed standard, you can use a bonus action to expend 1 of its   Forced Endurance. When a friendly creature other than
   K       charges to shout the command word, “Charge!” and immedi-  you within 30 feet that can see or hear you is reduced to 0
           ately take the Dash action (no action required). When you do,   hit points, you can use your reaction and expend 2 charges
   L       other allies within 15 feet of the standard can take the Dash   to prevent that creature from falling unconscious and drop
           action as a bonus action on their next turn.         to 1 hit point instead. Once this property has been used on
   M         You can concentrate on the banner over the course of a   a creature, that creature can’t benefit from it again until it
           short rest to change the emblem depicted on it.      finishes a long rest.
   N N                                                           Unyielding Critical. When a friendly creature other than
                                                                you within 30 feet that can see or hear you scores a critical
   O O                                                          hit, you can use your reaction and expend 1 charge to amplify
                                                                the brutality of the attack and add an extra 2d4 damage to the
   P          War Standard of                                   total of the attack’s damage roll.
                 Battlecries
   Q Q

   R
   S                                                              Wavebender’s Leiomano

   T

   U           Webgrip
               Rucksack                                  Warmind Wand
   V

   W W
   X X

   Y Y

   Z Z

                                                                                                 Weapon of
                                                                                                Showmanship




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