Page 146 - The Griffon's Saddlebag - Book One [Compressed] (1)
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A
Windswept
B
Wyvernplate
C
D
E
F
Winter’s Embrace
G Wooden Chain of the Windrazor
H Unbroken Circle
I
J J Wildman’s Spinning Cleaver reaction to expend 1 charge and make a melee attack with the
K Weapon (handaxe), very rare (requires attunement sword against that creature. Additionally, if a creature hits
you with a ranged weapon attack, you can use your reaction
by a barbarian) to expend 1 charge and slash at the projectile, reducing the
L This elaborate weapon channels your bloodlust. You gain a damage you take by 1d10+5. If you reduce the damage to 0,
+2 bonus to attack and damage rolls made with this magic you destroy the projectile.
M weapon. When you hit with a ranged attack with this weapon
while you’re raging, you can add your Rage Damage bonus Windswept Wyvernplate
N N
to the attack’s damage. Immediately after making a ranged Armor (half plate), rare (requires attunement)
O O attack, the weapon flies back to your hand.
In addition, once on each of your turns when you make This half plate armor seems to grow lighter when you
P a ranged attack with this weapon while you’re raging, you inhale. You can hold your breath at any point to both lighten
can choose to make another ranged attack with it against a the armor and quiet its clattering, negating the normal
Q Q different target within 10 feet of the first. This second target disadvantage on Dexterity (Stealth) checks imposed by half
can be beyond the handaxe’s normal or long ranges. When plate armor.
R you make this special attack, the axe flies back to your hand In addition, if you fall while wearing this armor, you can
after it hits or misses the second target. hold your breath as a reaction to cast the feather fall spell,
S targeting only yourself, at will.
Windrazor
T Winter’s Embrace
Weapon (longsword), legendary (requires attunement)
U You gain a +2 bonus to attack and damage rolls made with Armor (breastplate), very rare (requires attunement)
this magic weapon. This weapon has the finesse property. The This frosty armor is enchanted to keep its wearer at a con-
V sword has 10 charges and regains 1d6+4 expended charges stant, comfortable temperature. While wearing this armor,
daily at dawn. While holding the blade, you can expend 1 or you have resistance to cold and fire damage and ignore diffi-
W W more of its charges to cast one of the following spells from it cult terrain created by ice or snow. In addition, while wear-
(save DC 17): heroism (1 charge) or wind wall (3 charges). Your ing the armor, you can use an action to cast the ice storm spell
X X spellcasting modifier is +5 when casting heroism in this way. (6th-level version, save DC 16) from it. When cast in this way,
Air Rend. This weapon can manipulate the air around it the spell is centered on your location, and you are immune to
Y Y
to generate blades of wind, delivering devastating slashing its effects. Once this property has been used, it can’t be used
Z Z attacks from range. When you take the Attack action, you again until the next dawn.
can expend 1 charge to make a special ranged attack with
the sword against a target you can see up to 30 feet away. If Wisplight Lantern
you have the Extra Attack feature, you can expend 1 or more
charges to use this special attack for any of the attacks you Wondrous item, rare
make as part of the Attack action. This dark hooded lantern glows with a will-o’-wisp’s flame
Sudden Storm. When you hold the sword and take dam- that can reveal the final moments of a creature’s life. The lan-
age from a creature within 5 feet of you, you can use your tern sheds bright blue light in a 20-foot radius and dim light
146
THE GRIFFON'S SADDLEBAG

