Page 142 - The Griffon's Saddlebag - Book One [Compressed] (1)
P. 142

Wand of Whispers



   A
           Volt Gauntlets
   B       Wondrous item, rare
   C       These metallic gauntlets have several sharp points extending
           from its knuckles and are lined with an insulating material.                           Volt Gauntlets
   D       Unarmed strikes made with your fists while wearing these
           gauntlets deal piercing damage instead of bludgeoning.
   E       In addition, the gauntlets have 6 charges and regain 1d6
           expended charges each day at dawn. When you hit a creature
   F       with an unarmed strike with the gauntlets, you can expend 1
           of their charges to deal an extra 1d8 lightning damage. When
   G       you do, the target must succeed on a DC 15 Constitution
           saving throw or be unable to take reactions until the start of
   H       its next turn. While the gauntlets hold at least 1 charge, they
           give off occasional snaps and sparks of electricity.
    I
           Voltedge
    J J
           Weapon (any sword), rare (requires attunement)
   K       This split metal sword arcs with electricity between its two
           halves. When you hit with an attack using this magic sword,
   L
           the target takes an extra 1d6 lightning damage. While hold-
   M       ing this sword, you can use an action to unleash a concen-
           trated beam of lightning from the blade in a line that is 60
   N N     feet long and 5 feet wide. Each creature within that line must
           make a DC 15 Dexterity saving throw. A creature takes 4d6
   O O     lightning damage on a failed save, or half as much damage        Voltedge
           on a success. Once this property of the sword has been used,
   P       it can’t be used again until the next dawn.

   Q Q     Vox Helm

   R       Wondrous item, common
           This metal helm has a second guard that rests in front of your
   S       mouth and alters your voice. You can raise and lower this
           guard using an action. While wearing the helmet with the                          Vox Helm
   T       guard lowered, your voice sounds obviously enchanted and
           can be adjusted to modify its pitch, masculinity or feminini-
   U       ty, and reverberation at will (no action required).
   V V
           Wand of Whispers
   W W     Wand, rare (requires attunement by a spellcaster)
   X X     These wands are sometimes found in the hands of clandes-
           tine mages posing as simple townsfolk. Its magic wax and
   Y Y     iron design resembles a candle and candlestick. The wand
           produces a harmless, magical flame that is indistinguishable
   Z Z     from normal candlelight, although the wax never melts or
           changes shape. The flame is harmless and casts bright light
           in a 5-foot radius and dim light for another 5 feet. While
           holding the wand, you can extinguish or relight the flame as
           a bonus action.
             This wand has 7 charges. While holding the wand, you can
           use an action to expend some of its charges to cast either the

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                                                                                          THE GRIFFON'S SADDLEBAG
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