Page 73 - The Griffon's Saddlebag - Book One [Compressed] (1)
P. 73
Funeral Marchers
Gibberbox
A
B B
C
D
E
F
G G
H H
I I
Galepierce
Weapons J J
K K
While a creature within 30 feet of you is restrained by the L L
net, you can speak the net’s command word as a bonus action
to cause it to release a painful wave of electricity, dealing M M
1d6 lightning damage to the restrained creature. If the net is
restraining a creature made of metal or wearing metal armor, N N
it deals 2d6 lightning damage instead. Once this property of
the net has been used, it can’t be used again until the start of O O
your next turn.
A creature can use its action to make a DC 15 Strength P P
check, freeing itself or another creature within its reach on
a success. A Small or smaller creature has disadvantage on Q Q
the check. Dealing 15 slashing damage to the net (AC 12) also
frees the creature without harming it, ending the effect and R R
destroying the net. Once destroyed, the net magically repairs
itself over the course of 1d6 + 1 days. S S
Gibberbox T T
Wondrous item, rare U U
This magic box is made of enamel and bits of bone that V V
stick together with the gummy, red remains of a gibbering
mouther. The box weighs 7 pounds and is 1 foot long and 6 W W
inches wide and tall. You can open the box’s wooden lid as an
action. When you do, the red paste inside the box swirls and X X
forms a toothy mouth that starts incessantly babbling non-
sense. Every creature that starts its turn within 20 feet of the Y Y
box that can hear it must succeed on a DC 10 Wisdom saving
throw. On a failed save, a creature can’t take reactions until Z Z
the start of its next turn and rolls a d8 to determine what it
does during its turn. On a 1 to 4, the creature does nothing.
On a 5 or 6, the creature takes no action or bonus action and
uses all its movement to move in a randomly determined di-
rection. On a 7 or 8, the creature makes a melee attack against
a randomly determined creature within its reach or does
73
PART I MAGIC ITEMS

