Page 72 - The Griffon's Saddlebag - Book One [Compressed] (1)
P. 72
Frozen Dagger
A
B
C
D
E
F F
G G
H H Frostbitten
Buckler Galvanic Steelsnare
I I
J J Frost Giant Fork
K K
L L Frost Giant Fork Constitution saving throw or be paralyzed until the end of
Weapon (trident), rare (requires attunement) its next turn, frozen in place and unable to move. If it
M M succeeds, its movement speed is halved until the end of its
This massive utensil comes from the table of a frost giant. next turn instead.
N N Latent jotun magic flows through this make-shift trident
and drives your hunger to nearly aggressive levels. You gain Funeral Marchers
O O a +1 bonus to attack and damage rolls made with this magic
weapon. When you hit a creature with a melee attack using Wondrous item, uncommon
P P the trident, you can immediately make a bite attack against While wearing these black leather boots, you can choose to
that same creature as a bonus action. Your jaws and teeth are not fall prone when you’re reduced to 0 hit points. While
Q Q fortified to have the strength of a giant, allowing this bite at- you’re unconscious and standing in this way, you can walk
tack to deal 1d6 piercing damage. You are proficient with this up to 10 feet on your turn after rolling a death saving throw.
R R bite attack and use Strength as your ability modifier for it.
Curse. While you’re attuned to this weapon, your hunger Galepierce Weapons
S S is almost insatiable. You’re overwhelmingly compelled to eat
twice the amount of food you normally would, and incur 1 Weapon (any piercing weapon with the thrown property),
T T level of exhaustion if you go a day without eating enough. uncommon
U U These magic weapons have been tempered to glide through
Frostbitten Buckler the wind, doubling both their normal and long throwing
V V Armor (shield), uncommon (requires attunement) ranges. Ranged attacks made with these weapons against
targets that are protected by fog, high winds, and other air-
This icy shield has 3 charges and regains all of them each day
W W based hindrances are made without the normal disadvantage
at dawn. When a creature you can see hits you with a melee that those obstructions would typically cause.
X X attack, you can expend 1 of the shield’s charges as a reaction
to deal 2d4 cold damage to the attacking creature. After the Galvanic Steelsnare
Y Y attack, you gain that same amount of cold damage as tempo-
rary hit points that last for up to 1 minute. Weapon (net), rare
Z Z This magic net is made with fine steel chains and has the
Frozen Dagger heavy property. Magic, leaden weights line the edge of the
Weapon (dagger), uncommon (requires attunement) net and send shocking pulses throughout the metal. The net
is resistant to slashing damage and has immunity to all other
Attacks made with this dagger deal cold damage instead damage types. Regardless of a creature’s abilities or magic
of piercing. If you roll a 20 on an attack roll made with items, it can’t make more than one melee or ranged attack
this magic weapon, the target must succeed on a DC 12 during its turn while it’s restrained by the net.
72
THE GRIFFON'S SADDLEBAG

