Page 80 - The Griffon's Saddlebag - Book One [Compressed] (1)
P. 80

Really? You’re going
          to name it that ?                                     Hurricane Lance
                                                                Weapon (lance), very rare (requires attunement)
                                                                You gain a +2 bonus to attack and damage rolls made with
                                                                this magic weapon.
                                                                 The lance has 4 charges and regains 1d4 expended charges
                   Ice Sickle                                   each day at dawn. You can expend 1 charge as an action to
   A                                                            surround yourself with a flurry of wind that lasts for 1 min-
                                                                ute. While surrounded by this wind, you can take the Disen-
   B                                                            gage action using a bonus action. You can expend a second
                                                                charge of the weapon (no action required) while surrounded
   C                                                            by the wind to extend the effect to any mount you’re current-
                                                                ly riding. If you dismount or are forced off your mount, the
   D                                                            effect fades from it. The effect ends early if you fall uncon-
                                                                scious or are no longer wielding the lance.
   E                                                             In addition, you can use the lance to cast the thunderwave
                                                                spell at 3rd level (save DC 16). Once this property of the
   F                                                            lance has been used, it can’t be used again until the
                                                                following dawn.
   G
                                                                Ice Sickle
   H H
                                                                Weapon (sickle), uncommon
    I I                                                         This magic sickle from the Everglacier is perpetually covered
                                                                in tiny, needle-like icicles along its edge that reform almost
    J J                                                         as soon as they’re gone. The first target hit by this weapon
               Infernal Aegis                                   on each of your turns takes an extra 1d6 cold damage from
   K K
                                                                the attack.
   L L
                                                                Immovable Button
   M M                                                          Wondrous item, common

   N N                                                          As a bonus action, you can press this iron shirt button
                                                                against a piece of fabric and speak its command word,
   O O                                                          “hold”. When you do, the button magically attaches to the
                                                                cloth, fixing itself in place even if it is defying gravity. The
   P P                                                          button must be attached to a piece of fabric that is either
                                                                unworn or worn by a willing creature. It can hold up to 500
   Q Q                                                          pounds of weight and magically prevents the cloth from
                                                                tearing due to tension. More weight causes the button to
   R R                                                          deactivate and fall.
                                                                 A creature can use an action to make a DC 20 Strength
   S S                                                          check, moving the fixed button up to 10 feet on a success.
                                                                A creature can make a DC 10 Intelligence (Investigation)
   T T                                                          check to determine that this button is magical, and if already
                                                                activated, knows that the fabric around the button can be
   U U
                                                                cut away. The button remains fixed in place for 1 minute
   V V                                                          before falling. The button’s magic is lost once it’s been used
          Immovable Button                                      in this way.
   W W
                                                  Hurricane     Infernal Aegis
   X X                                             Lance        Armor (shield), very rare (requires attunement)

   Y Y                                                          While holding this shield, you can speak its command word
                                                                as a bonus action to cause it to become wreathed in harm-
   Z Z                                                          less, magical flames. The flames cast bright light in a 20-foot
                                                                radius and dim light for another 20 feet. The flames last until
                                                                you speak its command word again as a bonus action or until
                                                                you drop or doff the shield.
                                                                 While holding the shield, you have a +1 bonus to AC as
                                                                well as resistance to fire damage. This bonus is in addition to


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                                                                                          THE GRIFFON'S SADDLEBAG
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