Page 83 - Dragonix - DM Options Monster Talents v1.01
P. 83
Brute
straight toward a target and then hits it with a
melee weapon attack, the attack deals an extra 9 Type: Trait.
(2d8) damage to the target.
A melee weapon deals one extra die of its damage
when the grimlock hits with it.
Flyby
Type: Trait. Blind Fervor
The griffon doesn't provoke an opportunity attack Type: Trait.
when it flies out of an enemy's reach.
A grimlock has advantage to saving throws against
lllusions and paralysis, as well as being charmed
Pounce and frightened.
Type: Trait.
If the griffon moves at least 30 feet straight toward Blood Fever
a creature and then hits it with its claws on the Type: Trait.
same turn, that target must succeed on a DC 14
If a grimlock is within 30 feet of a creature it
Strength saving throw or be knocked prone. If the
can smell that doesn't have all its hit points, it
target is knocked prone, the griffon can make one
enters into a feverish state. While in this state, it
beak attack against it as a bonus action.
gains advantage on attack rolls made against that
creature, but has disadvantage on attack rolls made
against creatures with full hit points.
Grimlock Gang Up
The grimlock (CR 1/4) can have 1 talent.
Type: Trait.
The grimlock has advantage on an attack roll
against a creature if at least two of the grimlock's
allies are within 5 feet of the target and the allies
aren't incapacitated.
Hag
Green Hag
The green hag (CR 3) can have 2 talents.
Innate Spellcaster
Type: Trait.
The green hag's spellcasting ability is Charisma (DC
12). The hag can innately cast the following spells,
requiring no material components:
3/day (each): misty step, tongues
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