Page 86 - Dragonix - DM Options Monster Talents v1.01
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Aura of Fire                                           Elemental Weapon
        Type: Trait.                                           Type: Trait.

        A creature that starts its turn within 5 feet of the   Select one elemental Type: from cold, fire, lightning,
        hell hound takes 5 (1d10) fire damage.                 or thunder.  The helmed horror's longsword attack
                                                               deals an extra 1d8 damage of the elemental Type:
                                                               chosen.
        Go for the Throat
        Type: Trait.
                                                               Extra Spell Immunity
        If the hell hound hits a prone target with its bite    Type: Trait.
        attack, it is treated as a critical hit.
                                                               The helmed horror is immune to three additional
                                                               spells.
        Pounce

        Type: Trait.
                                                               Spell Reflection (3/day)
        If the hell hound moves at least 30 feet straight
                                                               Type: Reaction.
        toward a creature and then hits it with a bite attack
        on the same turn, that target must succeed on a DC     If the helmed horror is targeted by a spell it
        13 Strength saving throw or be knocked prone.          is immune to, the helmed horror can use its
                                                               reaction to choose another creature (including the
                                                               spellcaster) it can see within 30 feet of it. The spell
        Spit Flame                                             targets the chosen creature instead of the helmed

        Type: Action.                                          horror. If the spell forced a saving throw, the chosen
        The hell hound can spit a glob of fire.

        Spit Flame. Ranged Weapon Attack: +3 to hit, range
        30 ft., one target. Hit: 14 (4d6) fire damage. If the
        target is a flammable object that isn't being worn or
        carried, it also catches fire.






        Helmed Horror

        The helmed horror (CR 4) can have 2 talents.



        Blade Sweep

        Type: Action.
        The helmed horror swings its weapon in a wide arc.
        The helmed horror only makes one attack roll and
        the result is checked against the AC of each target
        within range of its melee weapon attack.   The
        helmed horror deals its melee weapon damage to a
        creature it hits.








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