Page 87 - Dragonix - DM Options Monster Talents v1.01
P. 87

creature makes its own save. If the spell was an
        attack, the attack roll is rerolled against the chosen   Hobgoblin
        creature.






        Hippogriff


        The hippogriff (CR 1) can have 1 talent.


        Diving Overrun

        Type: Action.

        After flying more than 20 feet and then entering
        the space of a medium-sized or smaller creature,       Hobgoblin Formation
        the hippogriff can try to knock the creature prone     Type: Reaction.
        and restrain it with a claw attack.  If the hippogriff
                                                               The hobgoblin can use its reaction to perform a
        scores a hit, the creature must make a DC 13
                                                               Dash action or Disengage action and move up to
        Strength saving throw.  On a failed save, the target
                                                               half its speed provided it ends in a space within 5
        is knocked prone and restrained (escape DC 13)
                                                               feet of an allied hobgoblin.
        and the hippogriff can immediately attack it with
        its beak.  On a successful save, the creature isn't
        knocked prone, and is pushed 5 feet out of the
                                                               Hobgoblin Phalanx
        hippogriff's space into an unoccupied space of the
        creature's choice. If no unoccupied space is with      Type: Trait.
        in range, the creature instead falls prone in the      The hobgoblin gains +2 AC if it is within 5 feet of an
        hippogriff's space.                                    allied hobgoblin that isn't incapacitated.



        Flyby                                                  Hobgoblin Resilience

        Type: Trait.                                           Type: Trait.
        The hippogriff doesn't provoke an opportunity          The hobgoblin has advantage to saving throws it
        attack when it flies out of an enemy's reach.          makes at the end of its turn.



        Rear Kick                                              Improved Leadership
        Type: Reaction.                                        Type: Trait.

        When a creature the hippogriff can see and is          Prerequisite Hobgoblin Captain or Hobgoblin
        within 5 feet of the hippogriff targets the hippogriff   Warlord.
        with a melee attack, the hippogriff can use its
                                                               The Leadership die is increased from d4 to d8.
        reaction to immediately attack it with its hooves.  If
        the hippogriff hits, the target must succeed on a DC
        13 Strength saving throw or be pushed 5 feet away
                                                               Lead from the Front (1/day)
        and be knocked prone.
        Hooves. Melee Weapon Attack: +5 to hit , reach 5 ft.,   Type: Action.
        one target. Hit: 8 (2d4 + 3) bludgeoning damage.       Prerequisite Hobgoblin Captain or Hobgoblin
                                                               Warlord.



        86
   82   83   84   85   86   87   88   89   90   91   92