Page 91 - Dragonix - DM Options Monster Talents v1.01
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Intellect Devourer
The intellect devourer (CR 2) can have 1 talent.
Cloud Thoughts
Type: Trait.
The intellect devourer can take a bonus action to
target a living creature within 10 feet of it. The
target must succeed on a DC 12 Intelligence saving
throw or the intellect devourer becomes invisible
to the target for as long as the intellect devourer
maintains concentration.
Mind's Resilience
Type: Trait.
The intellect devourer has advantage to
Intelligence, Wisdom, and Charisma saving throws
it makes at the end of its turn.
Thought Lash
Type: Action.
A living creature within 10 feet of the intellect
devourer must succeed on a DC 12 Intelligence
saving throw or take 11 (2d10) psychic damage.
If the target takes any of this damage, all attacks
made against it has advantage until the start of the
intellect devourer's next turn.
Invisible Stalker Cunning Action
Type: Trait.
The invisible stalker (CR 6) can have 3 talents.
The invisible stalker can take a bonus action on
each of its turns in combat. This action can be used
Ambush Hunter only to take the Dash, Disengage, or Hide action.
Type: Trait.
If the invisible stalker surprises a creature and hits Mark Target
it with an attack during the first round of combat, Type: Trait.
the target takes an extra 7 (2d6) damage from the
The invisible stalker can take a bonus action to
attack. In addition, once per turn the invisible
mystically place a mark on its quarry. While the
stalker deals an extra 3 (1d6) damage when it hits a
creature has this mark, the invisible stalker deals
target with a slam attack and has advantage on the
an extra 1d6 damage to the target whenever it hits
attack roll.
it with its slam attack and has advantage on any
Wisdom (Perception) or Wisdom (Survival) check
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