Page 143 - Monster Manual Expanded III Dragonix
P. 143
Instructor of Battle Lord of Peacemaker of
Khurgorbaeyag Maglubiyet Bargrivyek
Goblin Instructor of Spellcasting. The goblin is a 5th-level spellcaster. Its spellcasting
Khurgorbaeyag ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The
goblin has the following cleric spells prepared:
Small humanoid (goblinoid), lawful evil
Cantrips (at will): resistance, sacred flame (2d8), spare the dying,
thaumaturgy
Armor Class 17 (scale mail, shield)
1st level (4 slots): bane, command, hex, inflict wounds, ray of
Hit Points 54 (12d6 + 12)
sickness
Speed 30 ft.
2nd level (3 slots): blindness/deafness, cloud of daggers, hold person,
ray of enfeeblement
STR DEX CON INT WIS CHA
3rd level (2 slots): bestow curse, fear, revivify, tongues
14 (+2) 12 (+1) 12 (+1) 10 (+0) 15 (+2) 12 (+1)
Bonus Actions
Saving Throws Wis +4, Cha +3
Nimble Escape. The goblin takes the Disengage or Hide action.
Skills Intimidation +5, Stealth +5
Senses darkvision 60 ft., passive Perception 12 Legendary Actions
Languages Goblin
The goblin can take 3 legendary actions, choosing from the options
Challenge 4 (1,100 XP) Proficiency Bonus +2
below. Only one legendary action option can be used at a time and
only at the end of another creature's turn. The goblin regains spent
Actions legendary actions at the start of its turn.
Multiattack. The goblin makes two attacks: one with its Whip and Move. The goblin moves up to half its speed without provoking
one with its Morningstar. Alternatively, it can make one melee opportunity attacks.
weapon attack and cast a spell that has a casting time of 1 action. Attack (Costs 2 Actions). The goblin makes a Whip or Morningstar
attack.
Whip. Melee Weapon Attack: +4 to hit, reach 10 ft., one target.
Cantrip (Costs 2 Actions). The goblin casts a cantrip.
Hit: 4 (1d4 + 2) slashing damage and if the target is a creature, it
must succeed on a DC 12 Constitution saving throw. On a failed Reactions
save, it has disadvantage to attack rolls and ability checks until the
Scouring Instruction. When an ally that the goblin can see makes
start of the goblin's next turn.
a d20 roll, the goblin can roll a d6 and the ally can add the number
Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. rolled to the d20 roll by taking 3 (1d6) psychic damage. A creature
Hit: 6 (1d8 + 2) piercing damage. immune to psychic damage can’t be affected by Scouring Instruction.
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Bestiary

